wolf1987 Posted April 13 Posted April 13 (edited) Hi everyone, can someone help me decode the coordinate files for this line? Thank you. fonts.rar Edited April 13 by wolf1987
Engineers h3x3r Posted April 27 Engineers Posted April 27 Here's something. But you must figured out coordinates. Not sure what to do... It's in "uint16 Var[16];" //------------------------------------------------ //--- 010 Editor v14.0 Binary Template // // File: // Authors: // Version: // Purpose: // Category: // File Mask: // ID Bytes: // History: //------------------------------------------------ LittleEndian();OutputPaneClear(); local uint32 i,j,k,l,m,n,o; struct { char Sign[4]; uint32 FileSize; uint32 Unknown_0; uint32 Unknown_1; string FileName; FSeek(16); FSkip(100); uint32 Unknown_2; uint32 Unknown_3; uint32 Unknown_4; uint32 FontSetCount; uint32 Unknown_5; uint32 Unknown_6; uint16 Unknown_7; uint16 Unknown_8; uint32 Unknown_9; ubyte Unknown_10; }Header; struct { local uint32 StrPos=FTell(); string TextureFileName; FSeek(StrPos); FSkip(108); uint16 Unknown_0; uint16 Unknown_1; uint32 TextureWidth; uint32 TextureHeight; uint32 CharIndex; struct { uint16 Var[16]; wchar_t Char; uint16 EndMarker; }CharIndexDef[CharIndex]; }FontSet[Header.FontSetCount]<optimize=false>;
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