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Extracting The 3D Models And Textures From The Hundred Line: Last Defense Academy


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Posted
15 minutes ago, RickJames54 said:

Hello, I need Help extracting the Files for this game it uses are called (.MVGL), any help would be appreciated 

You should provide at least a sample file.

Posted

I've had a quick look at the first archive.  I don't know the exact format of the file tables and how they relate filenames to the actual files, but I can see that it uses LZ4 compression, so the raw files can be easily extracted without names.  Here's an example image extracted manually as a test.  If I can work out the filename/file relationship, a script should be easy enough.

 

app_1.dx11_73_test.thumb.jpg.40196a5c32911ecb0e64c10b19d9867c.jpg

 

  • Like 1
Posted

yeah I tried to put the big MVGL file (which maybe has the models and other stuff in it)  with the rest of the other example file but it was 1.7 gigs which seems to go over the limit so I left that out 

Posted
8 hours ago, RickJames54 said:

yeah I tried to put the big MVGL file (which maybe has the models and other stuff in it)  with the rest of the other example file but it was 1.7 gigs which seems to go over the limit so I left that out 

There is some mesh data in those smaller files.  Or at least I found one file with some model data, looks like some buildings.  Would need some proper scripting.  I can't see any proper textures in those files or any other models so they're likely to be in the bigger archive(s).

 

image.png.a0ac2067a40b84057269bccfc9b7f603.png

 

 

Posted
13 minutes ago, DKDave said:

There is some mesh data in those smaller files.  Or at least I found one file with some model data, looks like some buildings.  Would need some proper scripting.  I can't see any proper textures in those files or any other models so they're likely to be in the bigger archive(s).

 

image.png.a0ac2067a40b84057269bccfc9b7f603.png

 

 

ah, so it's in the big file, do you want me send that over to you ?

Posted
15 minutes ago, RickJames54 said:

ah, so it's in the big file, do you want me send that over to you ?

You can do, if you can put it somewhere.  There should be plenty of samples in it.  Although I notice the full game is released tomorrow I think.

 

Posted
3 hours ago, DKDave said:

I couldn't find much in those files - just UI images mostly.  No models or textures.

 

that's strange, that was all the files there was for the demo, I'm guessing when it release Tomorrow there will be more then there was in the Demo files ?

Posted
10 minutes ago, RickJames54 said:

that's strange, that was all the files there was for the demo, I'm guessing when it release Tomorrow there will be more then there was in the Demo files ?

You mentioned 1.7 GB of files - but that last set of files was only about 38 MB, so any meshes and textures are probably in that other data.

 

Posted
1 minute ago, DKDave said:

You mentioned 1.7 GB of files - but that last set of files was only about 38 MB, so any meshes and textures are probably in that other data.

 

strange I remember putting that in with the rest let me do it again  

Posted
4 hours ago, DKDave said:

Yeah, I can see some models in that bigger archive - mostly scenery from the ones I've looked at so far.  If I can work out the textures as well, I might be able to do a script, not sure yet.

 

image.png.efd223f537c372c05b53c9da172804b3.png

So I downloaded the full game today and the big archive file went from 1.7 gigs to 5.85 gigs 


 

Also it seems that along with the other files they also have patch some of them along with the original files still there 

 

1 minute ago, RickJames54 said:

So I downloaded the full game today and the big archive file went from 1.7 gigs to 5.85 gigs 


 

 

Screenshot (316).png

Posted

I'm also hoping to rip the character models from this game, but I have no idea how to extract from MVGL archives.

Something strange I've noticed is that while the characters all have models for their uniforms, they only seem to be used in the cutscenes. (The exception being the protagonist whos uniform model is used in the hallways) The character models are present in the battle sections with their battle uniforms on.

Of course I'm early into the game so, maybe those uniform models will show up later on, but if they really are only used in cutscenes then I doubt they would be in the files anywhere. We'd probably only have access to the battle ones.

Posted (edited)
2 hours ago, Siren said:

I'm also hoping to rip the character models from this game, but I have no idea how to extract from MVGL archives.

Something strange I've noticed is that while the characters all have models for their uniforms, they only seem to be used in the cutscenes. (The exception being the protagonist whos uniform model is used in the hallways) The character models are present in the battle sections with their battle uniforms on.

Of course I'm early into the game so, maybe those uniform models will show up later on, but if they really are only used in cutscenes then I doubt they would be in the files anywhere. We'd probably only have access to the battle ones.

Most of the .geom character files start with ch and looking at ch001a.geom via a hex editor I did noticed it has names for the textures, meshes, and bones are listed at offset 409ED0.

Edited by Andree
Posted (edited)
16 hours ago, Andree said:

Most of the .geom character files start with ch and looking at ch001a.geom via a hex editor I did noticed it has names for the textures, meshes, and bones are listed at offset 409ED0.

Are you able to confirm if the character's uniform models are present or if it's just the battle model ones?

Tsubasa's battle model is a (SPOILERS) literal car, I swear if she is the only one who has no model at all because of that. EDIT: Nevermind, they're all used for the certain scene after the fight.

Edited by Siren
Posted
1 hour ago, Siren said:

Are you able to confirm if the character's uniform models are present or if it's just the battle model ones?

Tsubasa's battle model is a (SPOILERS) literal car, I swear if she is the only one who has no model at all because of that. EDIT: Nevermind, they're all used for the certain scene after the fight.

These ones?  From geomchr006.  I think I've just about got the basic mesh format sorted.

 

image.png.31ddda56fbc38ec493776b9340bee033.png

image.png.6e6c7b0c7bb02da8ea61d2e7b7b4cce1.png

  • Like 2
Posted

Just the character models in general. The battle uniform ones would be in there, just not sure about the ones of them in their uniforms since those only seem to appear in pre-rendered cutscenes (the battle ones are the ones with those weird holes in their chests).

No clue if you're planning to post these files anywhere, or make a script to make it easier for others, etc, but it would be awesome if you did. I'm always curious to see how the character models are put together.

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