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[Arcade] Pull The Trigger (extracting .GB3 model/animation files)


Go to solution Solved by Durik256,

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Posted (edited)

Hello, i want some help on extracting at least the models from a 2003 arcade game called Pull The Trigger. The texture file is just unencrypted .tga files, but the .GB3 which most likely contains model and animation are in an unknow format to me. A bit of research later and somehow i ended up here: https://theswissbay.ch/pdf/Gentoomen Library/Game Development/Programming/3D Game Engine Architecture.pdf , but i'm pretty sure this is not what the game used, maybe it's just a known format with some encryption tricks. The sample for all characters are below, thank you all in advance.

Pull The Trigger.zip

Edited by PlsSendHelp
  • Engineers
Posted (edited)

becky GB3, 829 vertices, uvs unknown so far:

mesh_viewer_becky-GB3.png

edit: I've made a "smart UV projection", but the result is not how it should look like:

BeckySmartUVs.png.4c7c2d1debd980ab0cd770e76ea75e5f.png

Assumedly armor parts:

blender-app_becky_armorparts.png

 

Edited by shak-otay
  • Like 2
  • Engineers
  • Solution
Posted (edited)
9 hours ago, shak-otay said:

Assumedly armor parts:

i think its not armor, its uvs (skip z)

i made plugin fmt_gb3.py

*(parsing all blocks, if desired you can add parsing of materials, nodes, etc.)

image.png

 

Edited by Durik256
  • Thanks 2

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