FengPu Posted July 14, 2025 Posted July 14, 2025 ue4.26.2 I am researching the pak files of Unreal Engine, and of course, I know that many people have already studied them and there are ready-made tools available. I hope to know more information because I cannot find any relevant information on Google search. I encountered a problem in the second offset area of the pak file index information area. I don't understand what 8-byte data is? The 4-byte data following this 8-byte data corresponds to the 4-byte data following the file path in the third offset area of the pak file index information area, and should be used to point to the file path. I repackaged the same file using "UnrealPak. exe" from ue4.26.2, and this 8-byte data still appears, but it is different. ”29 E5 C2 64 38 D1 8A A6 "This is the byte I want to know. I have provided the pak file in the attachment, which includes the file index information area after AES decryption, the pak file, and the bookmarks I have organized myself using imhex. Or please tell me where to find the source code for version 4.26.2 of 'UnrealPak. exe', as I am not sure if it is open source. I hope to receive your help, thank you. pak.zip
Moderators ikskoks Posted September 8, 2025 Moderators Posted September 8, 2025 32 minutes ago, VendorX said: It's a CRC. More specific? There are like thousands of CRC algorithms 😄
VendorX Posted September 9, 2025 Posted September 9, 2025 (edited) Hmm ... Go to the Epics github site, clone the appropriate version of Unreal Engine, look for IPlatformFilePak (use VS or VSC to navigate), and you will find the solution. @iks: what's so funny? Edited September 9, 2025 by VendorX 1
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