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Zero Tolerance for Disrespect

BLEACH Rebirth of Souls .tmd2

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  • Localization

Hair meshes rely on the shader parameters for their color, since I mainly tested ichigo models, I didn't realize that the game used another hair shader. I've updated the addon on nexus for this shader specifically while I work on writing the export part of it.
https://www.nexusmods.com/bleachrebirthofsouls/mods/63?tab=files

I should probably do releases on github in the future.

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  • I'm still looking into the bones, trying to get them working correctly.  The ones that don't work correctly yet are the models with over 256 bones, such as the one below.  The vertex data only uses by

  • I'm looking at the textures/materials now, trying to allocate them properly.  Just a few tests so far:    

  • From further investigation, it seems that some meshes use up to 8 bone weights/indices, where others only use 4.  It also looks like they're split into 2 groups of 4 in the vertex data - i.e 4 weights

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5 hours ago, HydraBladeZ said:

Hair meshes rely on the shader parameters for their color, since I mainly tested ichigo models, I didn't realize that the game used another hair shader. I've updated the addon on nexus for this shader specifically while I work on writing the export part of it.
https://www.nexusmods.com/bleachrebirthofsouls/mods/63?tab=files

I should probably do releases on github in the future.

Sick progress.

Hi i wannt to extract and modify a model. but i don't even know where to start. this is the only forum i found online that is doing it for this game. is there any how to extract a modell tutorial if i wanna start modding stuff?
pls help a clueless beiginer^^'

 

On 3/21/2025 at 11:37 PM, Dmnslyrx8 said:

If anyone want's a list of which pl#### character is, here's a list.
Do note, there is 2-3 DLC chars in the game files which will not have their names shown.

 

 

Hi! Do you happen to have a list of the cutscene models IDs as well? (or at least if you could tell me how to find them)

For stuff like Ichigo's hoodie wear, Vasto Lorde White, cat Yoruichi, stuff like that. 

2 hours ago, matanuy said:

Hi i wannt to extract and modify a model. but i don't even know where to start. this is the only forum i found online that is doing it for this game. is there any how to extract a modell tutorial if i wanna start modding stuff?
pls help a clueless beiginer^^'

 

Hi! You'll need to get the TMD2 add-on for Blender (you can find it in this forum, or go to Nexus Mods and you can find it there). 

Install the add-on to Blender (just go to Edit --> Preferences --> Add-Ons and click the little down-pointing arrow in the top right of the window, and click "Install from Disk". Then find the TMD2 zip file that you downloaded and you're done. Make sure it's ticked in the menu, it should be named "BlenderTMD2". After that, just go to File -- > Import and at the very bottom you'll see the option for TMD2. From there, find the model you need based on the ID list (I replied to the person who shared the player ID lists so just go to that comment) and you're good! 

The models are broken into body (costume, "cos" in the file name), head ("face" in the file name), hair ("hair", of course lol) and weapon ("wep" Ichigo's Hollow Mask for instance is "wep02")

And that's pretty much it! Look around, explore the files, have fun! The models come with the in-game rigs, but they're not super reliable. If you wanna use the models to make your own animations or something you'll have to re-rig them yourself (at least for me, from what I'm seeing, the rigs are kinda trash, I can't move anything)

On 4/14/2025 at 2:30 AM, HydraBladeZ said:

Hair meshes rely on the shader parameters for their color, since I mainly tested ichigo models, I didn't realize that the game used another hair shader. I've updated the addon on nexus for this shader specifically while I work on writing the export part of it.
https://www.nexusmods.com/bleachrebirthofsouls/mods/63?tab=files

I should probably do releases on github in the future.

Apologies, I don't really have much of a better way to message/contact you but I was wondering if you knew anything about several things on the models and how they function.
1. Is there a function/purpose on the models first vertex color channel?
2. On the second vertex color channel, red is used to render the thin black lines but what do the black, green, and blue sections control? I assumed green was for emission used during supers where the characters eyes glow brightly.
3. Most textures have a darker variant or a version with some sort of prebaked shadow. What purpose are they for if any?

does anyone have a google drive or sm with all the TMD2 models? or can help me get TMD2 files?

Edited by SuccMyPiano

3 hours ago, SuccMyPiano said:

does anyone have a google drive or sm with all the TMD2 models? or can help me get TMD2 files?

Please see rule #11 about not asking for assets.  You should extract them from your own copy of the game.

 

25 minutes ago, DKDave said:

Please see rule #11 about not asking for assets.  You should extract them from your own copy of the game.

 

sorry I had a poor choice of words, I have my own copy, I just have no idea how to get the TMD2 files from it. I scanned the posts and I cant find a step by step how to do it. sorry

20 hours ago, SuccMyPiano said:

sorry I had a poor choice of words, I have my own copy, I just have no idea how to get the TMD2 files from it. I scanned the posts and I cant find a step by step how to do it. sorry

BLEACH Rebirth of Souls\00HIGH\Model\chara 

That's where all the model files are. Just go to your Steam, right click on the game, and go to browse local files and then go into 00HIGH or 01MIDDLE or 02LOW and find Model and then Chara. 

You use the TMD2 tool for Blender to import the models into Blender. My previous comment on this page details how to do that. But here, I'll copy-paste it right here
 

 

You need to get the TMD2 add-on for Blender (you can find it in this forum, or go to Nexus Mods and you can find it there). 

Install the add-on to Blender (just go to Edit --> Preferences --> Add-Ons and click the little down-pointing arrow in the top right of the window, and click "Install from Disk". Then find the TMD2 zip file that you downloaded and you're done. Make sure it's ticked in the menu, it should be named "BlenderTMD2". After that, just go to File -- > Import and at the very bottom you'll see the option for TMD2. From there, find the model you need based on the ID list (I replied to the person who shared the player ID lists so just go to that comment) and you're good! 

The models are broken into body (costume, "cos" in the file name), head ("face" in the file name), hair ("hair", of course lol) and weapon ("wep" Ichigo's Hollow Mask for instance is "wep02")

And that's all there is to it. 

There's an ID list in the first page of this thread for all the playable characters ID's but generally you're looking for the files marked as "PL###" for playable characters where ### is numbers. So for instance PL000 is Ichigo, PL001 is Vasto Lorde Ichigo, etc. I don't know where the cutscene-only models are stored, I don't have the ID's for that, so you'll have to ask around for those ones or try to find them yourself. 

Edited by Redwing995
Specifying file path

On 4/16/2025 at 12:22 PM, DKDave said:

Just use the Blender script above to get it from your game.

 

but Im PS5 

On 4/18/2025 at 11:34 AM, Redwing995 said:

BLEACH Rebirth of Souls\00HIGH\Model\chara 

That's where all the model files are. Just go to your Steam, right click on the game, and go to browse local files and then go into 00HIGH or 01MIDDLE or 02LOW and find Model and then Chara. 

You use the TMD2 tool for Blender to import the models into Blender. My previous comment on this page details how to do that. But here, I'll copy-paste it right here
 

 

You need to get the TMD2 add-on for Blender (you can find it in this forum, or go to Nexus Mods and you can find it there). 

Install the add-on to Blender (just go to Edit --> Preferences --> Add-Ons and click the little down-pointing arrow in the top right of the window, and click "Install from Disk". Then find the TMD2 zip file that you downloaded and you're done. Make sure it's ticked in the menu, it should be named "BlenderTMD2". After that, just go to File -- > Import and at the very bottom you'll see the option for TMD2. From there, find the model you need based on the ID list (I replied to the person who shared the player ID lists so just go to that comment) and you're good! 

The models are broken into body (costume, "cos" in the file name), head ("face" in the file name), hair ("hair", of course lol) and weapon ("wep" Ichigo's Hollow Mask for instance is "wep02")

And that's all there is to it. 

There's an ID list in the first page of this thread for all the playable characters ID's but generally you're looking for the files marked as "PL###" for playable characters where ### is numbers. So for instance PL000 is Ichigo, PL001 is Vasto Lorde Ichigo, etc. I don't know where the cutscene-only models are stored, I don't have the ID's for that, so you'll have to ask around for those ones or try to find them yourself. 

Actual legend, thank you sm, a lot easier than I thought!

Hi guys,

Does anyone know if there are Shape Keys on the face models ? If there are some, can the scripts keeps them while we convert the model in Noesis ? Or the blender addon ? 

  • Localization
16 minutes ago, Benefor said:

Hi guys,

Does anyone know if there are Shape Keys on the face models ? If there are some, can the scripts keeps them while we convert the model in Noesis ? Or the blender addon ? 

They dont use shape keys, the faces are fully rigged

I come back yet again to ask, Been digging around in the files, and I cannot seem to Locate Luppi's resurrection. if anyone may know where in the files it could be and could point me to it, I would be grateful!

On 4/19/2025 at 4:39 AM, DKDave said:

You might be out of luck then.  I don't know if the PS5 version has been extracted, like most PS5 games.

 

I don't get it? Looks like it won't help when I ask, I want the model to find the file to share with the model. Im sure you will help me if I have found a file for someone or a group.

16 hours ago, HorseDark7 said:

I don't get it? Looks like it won't help when I ask, I want the model to find the file to share with the model. Im sure you will help me if I have found a file for someone or a group.

This forum is designed to help you extract assets from your games by providing samples for others to analyse and maybe write scripts for, not to provide assets.

 

On 4/14/2025 at 1:30 AM, HydraBladeZ said:

Hair meshes rely on the shader parameters for their color, since I mainly tested ichigo models, I didn't realize that the game used another hair shader. I've updated the addon on nexus for this shader specifically while I work on writing the export part of it.
https://www.nexusmods.com/bleachrebirthofsouls/mods/63?tab=files

I should probably do releases on github in the future.

I was checking other models and it looks like Neliel's hair is a little bit different in blender than ingame color, maybe it also uses yet another different shader.

 

neliel.jpg

On 4/28/2025 at 2:01 PM, GDL said:

I was checking other models and it looks like Neliel's hair is a little bit different in blender than ingame color, maybe it also uses yet another different shader.

 

neliel.jpg

Somewhat of a similar problem with Rukia's hair shaders, as they're too light compared to how they are ingame.
And are apparently missing a second set of colors for the second hair shine mask.

image.png

image.png

image.png

1 minute ago, heavycube4u said:

Somewhat of a similar problem with Rukia's hair shaders, as they're too light compared to how they are ingame.
And are apparently missing a second set of colors for the second hair shine mask.

image.png

image.png

image.png

how to get hair highlights?
just asking around

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