Engineers shak-otay Posted 18 hours ago Engineers Posted 18 hours ago Bumping a thread 10 minutes after its creation appears to be a little bit xxxxxxxxxx (enter a word of your choice). Anyways, this is what I found on a quick glance (one sub mesh only):
duck Posted 18 hours ago Author Posted 18 hours ago 9 minutes ago, shak-otay said: 在创建 10 分钟后顶起一个帖子似乎有点 xxxxxxxxxx(输入您选择的词)。 无论如何,这是我快速浏览后发现的(仅一个子网格): sorry In fact, the website has a tool related to this game, but I don't know how to make it work and turn it into a usable mesh and material.
Engineers shak-otay Posted 17 hours ago Engineers Posted 17 hours ago (edited) *.luc should be a compiled lua file. Using a Lua interpreter it should be possible to start a .luc file from its command line. (Didn't test it, though.) edit: seems I misunderstood the topic line, "City Shrouded in Shadow (Kyoei Toshi) .luc" The tool in the 7z file is a .exe which handles *.luc files. Edited 10 hours ago by shak-otay misinterpreting
duck Posted 16 hours ago Author Posted 16 hours ago 21 minutes ago, shak-otay said: *.luc应该是一个编译好的 lua 文件。使用 Lua 解释器应该可以从其命令行启动 .luc 文件。(不过我还没测试过。) So what exactly is this tool used for? Isn't it for converting models and textures sorry i am a fool
Engineers shak-otay Posted 11 hours ago Engineers Posted 11 hours ago (edited) 5 hours ago, duck said: So what exactly is this tool used for? Isn't it for converting models and textures May I ask why you don't simply read the readme in the .7z file? (The tool doesn't seem to be for converting models/textures, btw.) Edited 10 hours ago by shak-otay
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