Jump to content

[PS4] City Shrouded in Shadow (Kyoei Toshi)


Recommended Posts

  • Engineers
Posted

Bumping a thread 10 minutes after its creation appears to be a little bit xxxxxxxxxx (enter a word of your choice:classic_biggrin:).

Anyways, this is what I found on a quick glance (one sub mesh only):

 

mesh_viewer_U8qrGHLwUz.png

Posted
9 minutes ago, shak-otay said:

在创建 10 分钟后顶起一个帖子似乎有点 xxxxxxxxxx(输入您选择的词:经典大笑:)。

无论如何,这是我快速浏览后发现的(仅一个子网格):

 

mesh_viewer_U8qrGHLwUz.png

sorry In fact, the website has a tool related to this game, but I don't know how to make it work and turn it into a usable mesh and material.

  • Engineers
Posted (edited)

*.luc should be a compiled lua file. Using a Lua interpreter it should be possible to start a .luc file from its command line. (Didn't test it, though.)

edit: seems I misunderstood the topic line, "City Shrouded in Shadow (Kyoei Toshi) .luc"

The tool in the 7z file is a .exe which handles *.luc files.

Edited by shak-otay
misinterpreting
Posted
21 minutes ago, shak-otay said:

*.luc应该是一个编译好的 lua 文件。使用 Lua 解释器应该可以从其命令行启动 .luc 文件。(不过我还没测试过。)

So what exactly is this tool used for? Isn't it for converting models and textures
sorry i am a fool

  • Engineers
Posted (edited)
5 hours ago, duck said:

So what exactly is this tool used for? Isn't it for converting models and textures

May I ask why you don't simply read the readme in the .7z file? (The tool doesn't seem to be for converting models/textures, btw.)

Edited by shak-otay

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...