duck Posted Tuesday at 08:20 PM Posted Tuesday at 08:20 PM How can RIP this model ,plz helpme U001.rar
Engineers shak-otay Posted Tuesday at 09:49 PM Engineers Posted Tuesday at 09:49 PM Bumping a thread 10 minutes after its creation appears to be a little bit xxxxxxxxxx (enter a word of your choice). Anyways, this is what I found on a quick glance (one sub mesh only):
duck Posted Tuesday at 10:00 PM Author Posted Tuesday at 10:00 PM 9 minutes ago, shak-otay said: 在创建 10 分钟后顶起一个帖子似乎有点 xxxxxxxxxx(输入您选择的词)。 无论如何,这是我快速浏览后发现的(仅一个子网格): sorry In fact, the website has a tool related to this game, but I don't know how to make it work and turn it into a usable mesh and material.
Engineers shak-otay Posted Tuesday at 11:04 PM Engineers Posted Tuesday at 11:04 PM (edited) *.luc should be a compiled lua file. Using a Lua interpreter it should be possible to start a .luc file from its command line. (Didn't test it, though.) edit: seems I misunderstood the topic line, "City Shrouded in Shadow (Kyoei Toshi) .luc" The tool in the 7z file is a .exe which handles *.luc files. Edited yesterday at 05:32 AM by shak-otay misinterpreting
duck Posted Tuesday at 11:28 PM Author Posted Tuesday at 11:28 PM 21 minutes ago, shak-otay said: *.luc应该是一个编译好的 lua 文件。使用 Lua 解释器应该可以从其命令行启动 .luc 文件。(不过我还没测试过。) So what exactly is this tool used for? Isn't it for converting models and textures sorry i am a fool
Engineers shak-otay Posted yesterday at 05:24 AM Engineers Posted yesterday at 05:24 AM (edited) 5 hours ago, duck said: So what exactly is this tool used for? Isn't it for converting models and textures May I ask why you don't simply read the readme in the .7z file? (The tool doesn't seem to be for converting models/textures, btw.) Edited yesterday at 05:25 AM by shak-otay
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