Serge25 Posted Thursday at 04:22 PM Posted Thursday at 04:22 PM Has anyone analyzed format of the .LDB scene from '3D Mark 2000' (it's not like the .LDB in 'Max Payne', there are differences)? I'm interested in the 'waterscene.ldb' scene. waterscene.zip
Engineers shak-otay Posted Thursday at 08:32 PM Engineers Posted Thursday at 08:32 PM You can get some structured vertices but it remains pure guesswork how you select floats from the 87 bytes blocks. Best would be to use a debugger to find out how the app accesses .ldb files.
Serge25 Posted Thursday at 08:45 PM Author Posted Thursday at 08:45 PM I tried to write a loader for Unity, but so far it displays some vertices, then I hit a dead end, here is my source. 3DMark2000_for_Unity.zip
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