Kitsuneshkaa Posted November 13 Posted November 13 I'm looking for ways to open or convert a .rp2 file to others. vgmstream/quickbms.
Kitsuneshkaa Posted November 14 Author Posted November 14 2 hours ago, wpnb666 said: Please post some samples here Dialogue.zip
Supporter Solution BloodRaynare Posted November 14 Supporter Solution Posted November 14 You can either use this QuickBMS script to extract the msv audio files out of the rp2: get UNK long get FILES long goto 0x20 for i = 0 < FILES getdstring NAME 7 getdstring DUMMY 25 get OFFSET long get SIZE long get DUMMY2 long string NAME + ".msv" log NAME OFFSET SIZE next i Or you can use this txth file to play the audios out of the rp2 directly (needs vgmstream + an audio player like foobar2000): subsong_count = @0x04 subsong_spacing = 0x2c base_offset = 0x20 name_offset = 0x00 subfile_offset = @0x20 subfile_size = @0x24 subfile_extension = msv Save the text above as ".rp2.txth" and put it on the same directory as the rp2 file. Also if you're using foobar2000, make sure to check "Enable unknown exts" on the vgmstream preferences page. 1
Kitsuneshkaa Posted November 14 Author Posted November 14 19 minutes ago, BloodRaynare said: You can either use this QuickBMS script to extract the msv audio files out of the rp2: get UNK long get FILES long goto 0x20 for i = 0 < FILES getdstring NAME 7 getdstring DUMMY 25 get OFFSET long get SIZE long get DUMMY2 long string NAME + ".msv" log NAME OFFSET SIZE next i Or you can use this txth file to play the audios out of the rp2 directly (needs vgmstream + an audio player like foobar2000): subsong_count = @0x04 subsong_spacing = 0x2c base_offset = 0x20 name_offset = 0x00 subfile_offset = @0x20 subfile_size = @0x24 subfile_extension = msv Save the text above as ".rp2.txth" and put it on the same directory as the rp2 file. Also if you're using foobar2000, make sure to check "Enable unknown exts" on the vgmstream preferences page. Thank you! what about .ilv's? ps2.zip
Supporter BloodRaynare Posted November 14 Supporter Posted November 14 15 minutes ago, Kitsuneshkaa said: Thank you! what about .ilv's? ps2.zip 1.16 MB · 0 downloads .ilv.txth: codec = PSX channels = 2 sample_rate = 44100 interleave = 0x4000 num_samples = data_size 1
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