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Star Wars Episode III audio .rp2


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Posted

You can either use this QuickBMS script to extract the msv audio files out of the rp2:
 

get UNK long
get FILES long
goto 0x20

for i = 0 < FILES
	getdstring NAME 7
	getdstring DUMMY 25
	get OFFSET long
	get SIZE long
	get DUMMY2 long
	string NAME + ".msv"
	log NAME OFFSET SIZE
next i


Or you can use this txth file to play the audios out of the rp2 directly (needs vgmstream + an audio player like foobar2000):

subsong_count = @0x04
subsong_spacing = 0x2c
base_offset = 0x20

name_offset = 0x00
subfile_offset = @0x20
subfile_size = @0x24
subfile_extension = msv

Save the text above as ".rp2.txth" and put it on the same directory as the rp2 file.
Also if you're using foobar2000, make sure to check "Enable unknown exts" on the vgmstream preferences page.

  • Like 1
Posted
19 minutes ago, BloodRaynare said:

You can either use this QuickBMS script to extract the msv audio files out of the rp2:
 

get UNK long
get FILES long
goto 0x20

for i = 0 < FILES
	getdstring NAME 7
	getdstring DUMMY 25
	get OFFSET long
	get SIZE long
	get DUMMY2 long
	string NAME + ".msv"
	log NAME OFFSET SIZE
next i


Or you can use this txth file to play the audios out of the rp2 directly (needs vgmstream + an audio player like foobar2000):

subsong_count = @0x04
subsong_spacing = 0x2c
base_offset = 0x20

name_offset = 0x00
subfile_offset = @0x20
subfile_size = @0x24
subfile_extension = msv

Save the text above as ".rp2.txth" and put it on the same directory as the rp2 file.
Also if you're using foobar2000, make sure to check "Enable unknown exts" on the vgmstream preferences page.

Thank you!

what about .ilv's?

 

ps2.zip

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