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This is colorcube texture with 32 volumes (volume map), each cube has 32x32. I tried to unswizzling PS4 texture but pixels for some reason are corrupted you can compare images, and some raw data and script itself for unswizzling.
raw images.zip
DDS from PC if you want header from it
fcc_colorcube_mountainous.zip
Script that unswizzle(result on the first attached image)
findout.py
PS4 after unswizzling (not correct pixels)
image.thumb.png.ff32c695777ee52aa340cf2c31af37ec.png

and PC one (the way how pixels should look)
image.thumb.png.9606613e3378084712a5ef0b7b7dab57.png

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