Members user3678 Posted December 5 Members Posted December 5 (edited) NinjaRipper is an exploit! Just like The Graphic Debugers, RenderDoc or Nvidia Nsight Graphics, it was exactly designed for dumping numereous object's 3D Data as well as textures from GPU VRAM buffers. Tutorial 1. Download NinjaRipper 1.7.1 (Recommended) - https://gamebanana.com/tools/5638 2. Download RIP to OBJ converter DirectX 11 (And 6/7/8/9) 1. Chose game's path and executable, click on "Run" 2. Press F12 at the moment when you look at the object you want to rp 3. Go to NinjaRipper 1.7.1, click browse, search for the folder containg your dumps OpenGL Use VMWare for OpenGL games ripping Run VMWare though NinjaRipper Vulcan Use VMWare for Vulcan ripping Run VMWare though NinjaRipper Using NinjaRipper-OBJ.py Download Python - https://www.python.org/ Drag and drop RIP files into the script, it should be in the same directory as the ripped folder. Choose either OBJ or GLB format for export, OBJ for simplicity, GLB for All-in-One Integration. If model appears to Dark in Blender try inverting the normals if they are in Green-Red Colors. NinjaRipper-OBJ.py Edited Saturday at 08:18 PM by user3678
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