mrmaller1905 Posted November 8, 2023 Posted November 8, 2023 (edited) I tried Hex2Obj and Noesis plugin but I got clumped characters. Can someone fix this? projectigi_characters.rar Edited January 23 by mrmaller1905
Engineer shak-otay Posted November 8, 2023 Engineer Posted November 8, 2023 (edited) How far did we get on Xentax with these .mef? I feel we were done.:D You could use the output of Durik's script for 015_01_1.mef to find out where some "positioning" matrices are to be found, maybe in section D3DR or TAMC (what do these signatures mean? Direct3D rotation, etc?) btw, "chank" might mean "chunk" (but not sure) Detected file type: IGI (chank:HSEM, offset: 20, size: 156, next: 172) (chank:ATTA, offset: 192, size: 0, next: 16) (chank:XTVM, offset: 208, size: 0, next: 16) (chank:TROP, offset: 224, size: 0, next: 16) (chank:XVTP, offset: 240, size: 0, next: 16) (chank:CFTP, offset: 256, size: 0, next: 16) (chank:D3DR, offset: 272, size: 56, next: 72) (chank:DNER, offset: 344, size: 5768, next: 5784) (chank:XTRV, offset: 6128, size: 47160, next: 47176) (chank:HSMC, offset: 53304, size: 64, next: 80) (chank:XTVC, offset: 53384, size: 7504, next: 7520) (chank:ECFC, offset: 60904, size: 7392, next: 7408) (chank:TAMC, offset: 68312, size: 96, next: 112) (chank:HPSC, offset: 68424, size: 44328, next: 44344) (chank:XTVC, offset: 112768, size: 0, next: 16) (chank:ECFC, offset: 112784, size: 0, next: 16) (chank:TAMC, offset: 112800, size: 0, next: 16) (chank:HPSC, offset: 112816, size: 0, next: 0)[/code] Edited November 8, 2023 by shak-otay
mrmaller1905 Posted November 22, 2023 Author Posted November 22, 2023 (edited) What is .iff and has anyone tried to reverse engineer this and convert to .fbx? projectigi_iffs.rar Edited February 19, 2024 by mrmaller1905
mrmaller1905 Posted October 9, 2024 Author Posted October 9, 2024 (edited) Can someone help me fix this clumped character by making a new Blender or Noesis plugin for IGI 1 or other tools? Edited October 9, 2024 by mrmaller1905
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