ikskoks Posted January 18 Share Posted January 18 New tutorial from me about translating Unity games https://ikskoks.pl/tutorial-how-to-translate-unity-games-using-uabea/ 1 Link to comment Share on other sites More sharing options...
Kefir Posted January 19 Share Posted January 19 (edited) I was able to open the .bundle via UABEA and change 1 localization file, but when I launch the game, no text is displayed Edited January 19 by Kefir Link to comment Share on other sites More sharing options...
Pikor Posted January 19 Share Posted January 19 3 hours ago, Kefir said: I was able to open the .bundle via UABEA and change 1 localization file, but when I launch the game, no text is displayed You need to load the bundle file into memory. Make changes to it and save in two places in UABEA (in the file content preview window and in the main program window). After saving this way, check if the modification date of the file has changed. Link to comment Share on other sites More sharing options...
ikskoks Posted January 19 Author Share Posted January 19 5 hours ago, Pikor said: Make changes to it and save in two places in UABEA It was explained in the tutorial already (steps 13 and 14). Users just need to learn to read everything very carefully. 😄 EDIT: I've added an additional note in the tutrial regarding saving to prevent such issues in the future. Link to comment Share on other sites More sharing options...
wordsmith Posted January 21 Share Posted January 21 On 1/19/2024 at 3:57 PM, Kefir said: I was able to open the .bundle via UABEA and change 1 localization file, but when I launch the game, no text is displayed same problem here, the changes didn't apply to the game Link to comment Share on other sites More sharing options...
ikskoks Posted January 21 Author Share Posted January 21 Remember to: 1. Check if file was saved properly (steps 13 and 14). 2. Check if there are no duplicates using total commander search method Also - what game and platform? Link to comment Share on other sites More sharing options...
CHero Posted January 22 Share Posted January 22 For some game its not working, for example this game: NEEDY GIRL OVERDOSE - Steam From Tutorial i see screenshot the type of the file is "Material" But in this game the text contain from "MonoBehavior" as for view data on UABE its just NULL ASSET But i'm 100% sure the text contain from here, from what i saw in Total Commander Try to dump, but this windows pop-up... MonoBehaviour template info failed to load. MonoBehaviour assets will not be fully deserialized. Link to comment Share on other sites More sharing options...
ikskoks Posted January 22 Author Share Posted January 22 @CHero Please tell me what was the text you have searched for in total commander and what assets did you try to edit (tell me exact assets names and file names). I'll try to help and update tutorial if needed. Link to comment Share on other sites More sharing options...
CHero Posted January 23 Share Posted January 23 19 hours ago, ikskoks said: @CHero Please tell me what was the text you have searched for in total commander and what assets did you try to edit (tell me exact assets names and file names). I'll try to help and update tutorial if needed. its resources.assets, the text contain Main Menu, warning screen when booting game, etc The text i search from total commander is "This game blablablablablabla" something like that File name is idk SystemText inside resources.assets this asset type is MonoBehaviour Link to comment Share on other sites More sharing options...
ikskoks Posted January 23 Author Share Posted January 23 It works fine for me: Are you sure you followed all the steps from the tutorial correctly? It was said on the beginning of the tutorial that in case of any issues with UABEA you should use nightly version https://nightly.link/nesrak1/UABEA/workflows/dotnet-desktop/master/uabea-windows.zip I made it bold and red in the tutorial, so it will be clear that this is very important to follow. 😄 Link to comment Share on other sites More sharing options...
Master619 Posted April 19 Share Posted April 19 Great tutorial, works fine for me too 🤩 and can we get tutorial like that about changing the fonts pls?🤗 @@ikskoks On 1/18/2024 at 3:36 AM, ikskoks said: New tutorial from me about translating Unity games https://ikskoks.pl/tutorial-how-to-translate-unity-games-using-uabea/ @ikskoks Link to comment Share on other sites More sharing options...
ikskoks Posted April 20 Author Share Posted April 20 Hi. Sure, I'll try to update tutorial. 1 Link to comment Share on other sites More sharing options...
Master619 Posted April 20 Share Posted April 20 Just now, ikskoks said: Hi. Sure, I'll try to update tutorial. tnx so much pro 🤩 waiting for you... Link to comment Share on other sites More sharing options...
martin2306 Posted April 22 Share Posted April 22 Hi! Is it only possible to get text from some Unity games this way? When I tried to extract text from the game Burnhouse Lane, this way it didn't work. When I marked the file and selected the Plugins menu, the plugins window was blank. No menu to convert to a text file. I found a similar procedure later, which differed in that UABEA exported the files to Raw, located a text file (.dat), and used a program UnityText to get the text in .csv format. It worked for me. Link to comment Share on other sites More sharing options...
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