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Zero Tolerance for Disrespect

Unreal Engine 4 pak-file Unpacker / unreal_tournament_4.bms [UE4 global topic]

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aluigi, posted Fri Nov 09, 2018 7:23 pm (40233)


@noob
Moved in the correct topic.

It's a normal UE4 archive protected by password.
Once you have the key you can extract everything.
quickbms clearly tells you that you need the key.
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Top Posters In This Topic

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GHOST DEAD, posted Sat Nov 17, 2018 8:22 am (40439)


reimport2 can't work

i worder why? pak has offset and size!
how can i solve this?
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aluigi, posted Sat Nov 17, 2018 2:40 pm (40444)


The reason is explained here or in the reimport2 topic: the header with the offset of the TOC is located at the end of the archive, therefore it's not possible to append new files after it.

QuickBMS 0.9.1 will use a work-around in reimport2 for bypassing the problem.

I don't know if there is any public "packer" and if it's compatible with your game.
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TSelman61, posted Sun Nov 18, 2018 12:57 am (40458)


I have a little problem. I didn't find much solution about Batman Return to Arkham.
Files from a PS4 game. Unfortunately not exported.

https://drive.google.com/open?id=1gueAe ... rtYzEXAVLh
I share a few small examples. I think you have meshes.

I tested it with unreal_tournament_4 script 0.4.20a / 0.4.21a
Image Image
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aluigi, posted Mon Nov 19, 2018 10:10 pm (40519)


The samples you provided are UE3 supported by Gildor's tools.
My script is for UE4 PAK archives.
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TSelman61, posted Tue Nov 20, 2018 11:49 am (40540)


Sensible... The main games were developed with UE3. (Arkham Asylum, Arkham City) But the Batman: Return to Arkham game was developed with UE4 even though they used the content of their previous games.

I asked Gildor, but it wasn't very revealing. http://www.gildor.org/smf/index.php/top ... l#msg31070 Or I don't understand shit.
really weird. Isn't there anything we can do? Anyway,Thanks for everything.
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sergop, posted Tue Nov 20, 2018 6:49 pm (40548)


Any idea why i get this? THe game is A Way Out.
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aluigi, posted Tue Nov 20, 2018 7:27 pm (40552)


Because it's a folder in which the current user can't write files.
If you want to do any operation there UAC will pop out asking for the consent.
A solution is changing the permissions for the Paks folder or running quickbms as Administrator.
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GHFear, posted Thu Nov 29, 2018 2:02 am (40827)


..
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bagoly87, posted Thu Nov 29, 2018 10:12 pm (40840)


hi!
i need help for found AES encryption key for Darksiders 3 please. Any hint for how figured out i accepted .
thanks for help !
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brendan19, posted Fri Nov 30, 2018 3:27 pm (40855)


Darksiders III doesn't have any encryption on the PAK files as far as I'm aware. I managed to extract them without needing a specific AES key.
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bagoly87, posted Fri Nov 30, 2018 3:58 pm (40857)


thanks your reply .
any ideas for .uexp? need extract localizations files :roll:
thanks
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ssh, posted Thu Dec 06, 2018 4:56 pm (41051)


Blade & Soul Revolution /????&?? ???? (Android):
78aeb4da56eb4ab89ea2eb61abd6c5a3

Last Year: The Nightmare:
VVofoJyYAjC2aOcrSqji3oyxG3L57btkJ8DbKigLx9J19gASkuolbtN90DiStMHd

LU4.Lineage2 on Unreal Engine 4:
1BB5D0EF79214A98B465001CAB62F1E077F2585612FC7613FBD39B99C97CD5D9

Splitgate: Arena Warfare / Portalwars:
0xCB35AA2BCA45293E8C7F016E68C7BD0FBB92FBAA378274C23ACB033A2C7332CE

The Isle:
0x0B2D43535E1E5D566E8BD3C876FE3183D1C25F73169D1785B3688BEA3907223B
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fixe, posted Thu Dec 06, 2018 11:57 pm (41054)


ssh wrote:
Blade & Soul Revolution /????&?? ???? (Android):
78aeb4da56eb4ab89ea2eb61abd6c5a3

Last Year: The Nightmare:
VVofoJyYAjC2aOcrSqji3oyxG3L57btkJ8DbKigLx9J19gASkuolbtN90DiStMHd

LU4.Lineage2 on Unreal Engine 4:
1BB5D0EF79214A98B465001CAB62F1E077F2585612FC7613FBD39B99C97CD5D9

Splitgate: Arena Warfare / Portalwars:
0xCB35AA2BCA45293E8C7F016E68C7BD0FBB92FBAA378274C23ACB033A2C7332CE

The Isle:
0x0B2D43535E1E5D566E8BD3C876FE3183D1C25F73169D1785B3688BEA3907223B



Thank you very much!
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GHFear, posted Fri Dec 07, 2018 3:29 am (41058)


--
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fixe, posted Fri Dec 07, 2018 2:58 pm (41083)


friends, how can completely pull out the source code of the project?
I used quickbms, he only got uasset and uexp files
help me pleas
https://yadi.sk/d/UO9ow-hb3Q4hnZ
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GHFear, posted Sat Dec 08, 2018 6:56 am (41118)


Aluigi, It seems like 4.21 has some new compression on some files, so not all files are exported. It seems to be on the plugins, since they aren't exported.
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leotangbms, posted Sat Dec 08, 2018 9:05 am (41119)


learn more!
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rewold20, posted Mon Dec 17, 2018 6:50 am (41461)


Hi, I couldn't open PREY Typhon Hunter .pak file. Quickbms is updated lastest version. I'm glad if you help me.

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tristo, posted Mon Dec 17, 2018 1:42 pm (41467)


aluigi wrote:
@noob
I have just updated the UE4 script to version 0.4.21a for correcting the endian guessing.
Please remember to use this topic for UE4-related stuff.

Hi aluigi.
Since 0.4.21 there's an issue when extracting StreetFighterV files from paks, many (all?) extracted files are corrupted, I had to revert to an old script I had for Tekken7 to extract files correctly.

Example, the GameCommandLine.txt should be:
Code:
-StartupGameSceneId=SF5

But when extracted you get:
Code:
-StartupGameScen""a?Zio
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aluigi, posted Wed Dec 19, 2018 5:56 pm (41516)


@tristo
confirmed, it's something related to the alignment of encrypted files.
I did some quick tests but all failed.
Can't work on this right now, can you upload the old script?
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