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Zero Tolerance for Disrespect

Unreal Engine 4 pak-file Unpacker / unreal_tournament_4.bms [UE4 global topic]

Featured Replies

  • Author
  • Localization

Manoa, posted Sat Jun 01, 2019 1:12 pm (48169)


I always used the 4gb :)
Code:
- open input file Y:\games\acc1\AC2\Content\Paks\AC2-WindowsNoEditor.pak
- open script Y:\games\acc1\AC2\Content\Paks\unreal_tournament_4-new.bms
- set output folder Y:\games\acc1\AC2\Content\Paks\out

  offset           filesize   filename
--------------------------------------

Error: incomplete input file -10:
       Can't read 4 bytes from offset 0000000000000000.
       Anyway don't worry, it's possible that the BMS script has been written
       to exit in this way if it's reached the end of the archive so check it
       or contact its author or verify that all the files have been extracted.
       Please check the following coverage information to know if it's ok.


Last script line before the error or that produced the error:
  291 get NAMESZ signed_long TOC_FILE

Press ENTER or close the window to quit


there is nothing wrong with the input file, the game is working perfectly

Code:
QuickBMS generic files extractor and reimporter 0.10.0 (64bit test)
by Luigi Auriemma
e-mail: [email protected]
web:    aluigi.org
        (Apr 28 2019 - 07:18:51)

                   quickbms.aluigi.org  Homepage
                            zenhax.com  ZenHAX Forum
                     @zenhax @quickbms  Twitter & Scripts

- GUI mode activated, remember that the tool works also from command-line
  where are available various options like folder scanning, filters and so on

- select BMS script. type ? for using the content of clipboard like a script
- select input archives/files, type * for the whole folder and subfolders
- select output folder where extracting files
- open input file Y:\games\acc1\AC2\Content\Paks\AC2-WindowsNoEditor.pak
- open script Y:\games\acc1\AC2\Content\Paks\unreal_tournament_4.bms
- set output folder Y:\games\acc1\AC2\Content\Paks\out

  offset           filesize   filename
--------------------------------------
The archive is encrypted, select the number of the key to use or type yours:
0: KIWIKIWIKIWIKIWIKIWIKIWIKIWIKIWI
1: _aS4mfZK8M5s5KWC2Lz2VsFnGKI7azgl
2: bR!@nbR0wnc@rychR!$d@nd@v3d3R3kj!mj0$hk3v!nm!ch@3lm!k3s3@nst3v3t!m
3: casd#55@#$%323!$^#b%05sa5W|hhaf4365s52ss51|55m!|{55s^@@36f233|-|0w@%3g8hssDk3
5/!Nm|_|%ds23%a32d5&23as3%12p|-|y$t3ds562d23fav3c@dyw38#49
4: C8C4847F3B4FA52D4AAD57A52358CDBC
5: k14z0ZLR8a7jNm49uyBzxXYY9LpTHcehLSNiC3jAkzBsffPuy8YsTa72RLD9KWIn
6: E7@[dZfoYCW; YWR;0JK^{9tt:yU0_T&
7: E1A1F2E4AA066C54BD5090F463EDDF58D01684243672B3CE809FF47FF473B04A
8: I0vV6wr0TFbg3m23QuSIwnYC1sI0AIDq
9: y298qjSb115NqQ3Agad30DWn2QYrTI8CT6aP05l2PBV9Qe92S94PdoVCCy06A38L
10: b9uW0RKNY91be8HN3Lemi68j6Xsi2l7fQJYsp5oR4al4C4c9kY5E0l90411l9P3L
11: 45DD15D6DD2DA50AEB71CE7A5284CF8EA498B2EC3D52B7E336F3EA0071CE44B3
12: MRZpemumg6t2AXExrMQs6TSoZRG YSABK338oc6F8kTXu4k6QffJgYAzKl65Tk2L
13: 0x9D8C9A4A4FA082F213EED604B6E756237181685EEDA82216437617D7AA5231AF
14: press RETURN for no encryption (Lineage 2 Revolution)

- please insert the content for the variable KEY:
  0x1FFA618EE774DB10686AE27D283C303D241893F77D679F4FD5250C2B1A537EA0
KEY: uaZctUhja}(
Error: incomplete input file -10:
       Can't read 4 bytes from offset 0000000000000000.
       Anyway don't worry, it's possible that the BMS script has been written
       to exit in this way if it's reached the end of the archive so check it
       or contact its author or verify that all the files have been extracted.
       Please check the following coverage information to know if it's ok.


Last script line before the error or that produced the error:
  291 get NAMESZ signed_long TOC_FILE

Press ENTER or close the window to quit
  • Replies 2.3k
  • Views 579
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Top Posters In This Topic

  • Author
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GHFear, posted Sat Jun 01, 2019 1:27 pm (48175)


Manoa wrote:
I always used the 4gb :)


Looks to me like you have 2 spaces before the key that is messing the key convertion up. ONLY copy and paste the key and NOT any spaces.
But perhaps not... The key converted to base64 should be something other than that what yours show.
You should redownload the script and quickbms again and make sure it's not corrupt.
  • Author
  • Localization

Manoa, posted Sat Jun 01, 2019 1:30 pm (48176)


there were no spaces, but I tested again and copied to notepad and put back in, no change
he gives this first 2 spaces himself, I can't delete them, they are not realy there
besides, in the other script I put the key directly into the file, it have the same error
  • Author
  • Localization

GHFear, posted Sat Jun 01, 2019 1:35 pm (48177)


Manoa wrote:
there were no spaces, but I tested again and copied to notepad and put back in, no change
he gives this first 2 spaces himself, I can't delete them, they are not realy there
besides, in the other script I put the key directly into the file, it have the same error


The error is sadly on your end and all I can do is advice you to redownload the script and quickbms again to make sure it's not corrupt.
The key works :P So not sure what to do.
Edit: You got a pirate copy of the game and it could very well contribute to the problem you're having.
Changes could have been made to the archive and exe that we don't know about.
  • Author
  • Localization

GHFear, posted Sat Jun 01, 2019 8:05 pm (48241)


patyek wrote:
Hi!

Can anybody send me a key for this? Thanks before! :R

http://patyekmagyaritasai.hu/Draugen-Win64-Shipping.rar


I worked on Draugen a little more and I feel like I am getting close to it.
Here is a sample key you can test: 0x7C940925DBC925B37C940925B647577D6078577364A814DDC69D8EA1028147B2
Doubt it will work, but it's worth a try.
  • Author
  • Localization

patyek, posted Sat Jun 01, 2019 9:25 pm (48263)


GHFear wrote:
patyek wrote:
Hi!

Can anybody send me a key for this? Thanks before! :R

http://patyekmagyaritasai.hu/Draugen-Win64-Shipping.rar


I worked on Draugen a little more and I feel like I am getting close to it.
Here is a sample key you can test: 0x7C940925DBC925B37C940925B647577D6078577364A814DDC69D8EA1028147B2
Doubt it will work, but it's worth a try.


Thanks, unfortunately, it doesn't work. :(

"- please insert the content for the variable KEY:
0x7C940925DBC925B37C940925B647577D6078577364A814DDC69D8EA1028147B2
KEY: | %%| %GW}`xWsd?G

Error: incomplete input file -10:
Can't read 8 bytes from offset 00000000002097f0.
Anyway don't worry, it's possible that the BMS script has been written
to exit in this way if it's reached the end of the archive so check it
or contact its author or verify that all the files have been extracted.
Please check the following coverage information to know if it's ok.

coverage file -10 100% 2136048 2136048 . offset 00000000002097f0

Last script line before the error or that produced the error:
140 get CHUNK_END_OFFSET longlong TOC_FILE

Press ENTER or close the window to quit"
  • Author
  • Localization

GHFear, posted Sat Jun 01, 2019 9:33 pm (48265)


patyek wrote:
GHFear wrote:
patyek wrote:
Hi!

Can anybody send me a key for this? Thanks before! :R

http://patyekmagyaritasai.hu/Draugen-Win64-Shipping.rar


I worked on Draugen a little more and I feel like I am getting close to it.
Here is a sample key you can test: 0x7C940925DBC925B37C940925B647577D6078577364A814DDC69D8EA1028147B2
Doubt it will work, but it's worth a try.


Thanks, unfortunately, it doesn't work. :(

"- please insert the content for the variable KEY:
0x7C940925DBC925B37C940925B647577D6078577364A814DDC69D8EA1028147B2
KEY: | %%| %GW}`xWsd?G

Error: incomplete input file -10:
Can't read 8 bytes from offset 00000000002097f0.
Anyway don't worry, it's possible that the BMS script has been written
to exit in this way if it's reached the end of the archive so check it
or contact its author or verify that all the files have been extracted.
Please check the following coverage information to know if it's ok.

coverage file -10 100% 2136048 2136048 . offset 00000000002097f0

Last script line before the error or that produced the error:
140 get CHUNK_END_OFFSET longlong TOC_FILE

Press ENTER or close the window to quit"


Thanks for reporting back.
I will work on it a bit more.
  • Author
  • Localization

batlham, posted Sat Jun 01, 2019 10:38 pm (48274)


After latest updates it changed.
lorp wrote:
nevir wrote:
I'm looking for the AES key to Satisfactory. Here's the main exe:

https://mega.nz/#!owJSwaDT!WZTuVcJ6CI1g ... yTb1VXyN_c


does the one already posted not work? (0xFC338743E664E39BC6B90152A41737E649C9C508A4A75170B22B04D3C44DC48E)
  • Author
  • Localization

pastranario3, posted Sun Jun 02, 2019 12:56 am (48311)


GHFear wrote:
Manoa wrote:
there were no spaces, but I tested again and copied to notepad and put back in, no change
he gives this first 2 spaces himself, I can't delete them, they are not realy there
besides, in the other script I put the key directly into the file, it have the same error


The error is sadly on your end and all I can do is advice you to redownload the script and quickbms again to make sure it's not corrupt.
The key works :P So not sure what to do.
Edit: You got a pirate copy of the game and it could very well contribute to the problem you're having.
Changes could have been made to the archive and exe that we don't know about.

Hi, how is the procedure to obtain the AES key?
  • Author
  • Localization

GHFear, posted Sun Jun 02, 2019 6:53 am (48338)


@batlham
Post the new big "gamename"Shipping.exe
  • Author
  • Localization

Manoa, posted Sun Jun 02, 2019 7:28 am (48339)


I tested another version, it didn't work :x
I even tested version 0.9
but I tested on project CARS using nfsshift.bms and it worked
can you send your version of quickbms and unreal script that you using ?
I think the problem is the script if the nfsshift.bms is working
  • Author
  • Localization

GHFear, posted Sun Jun 02, 2019 8:10 am (48341)


Manoa wrote:
I tested another version, it didn't work :x
I even tested version 0.9
but I tested on project CARS using nfsshift.bms and it worked
can you send your version of quickbms and unreal script that you using ?
I think the problem is the script if the nfsshift.bms is working


https://aluigi.altervista.org/bms/unrea ... ment_4.bms
  • Author
  • Localization

GHFear, posted Sun Jun 02, 2019 9:22 am (48346)


Manoa wrote:
thank, it's the same script I was using :)
can you get the key for killing floor 2 ?
http://manoa.dream.org.il/Data/KFGame.7z
thank :)


Would appreciate if you could upload it to MEGA.
The download speed is 0KB/s for me on that server.

Edit: nvm, it worked now. but I don't think it's a 256 bit key or they do something third party with compression or encryption on the part where the key should show.
  • Author
  • Localization

batlham, posted Sun Jun 02, 2019 6:32 pm (48363)


GHFear wrote:
@batlham
Post the new big "gamename"Shipping.exe



Satisfactory - 99427
https://mega.nz/#!uxYmgKYb!nbDeLnei8vm2 ... Jc5qsJ2wZs


Looking at the old exe I found the key in the hex... but couldn't use any form of pattern search to find the new one. Tried decompliling and it was just as messy. First time I tried looking for a key... don't know really how to I guess.
  • Author
  • Localization

GHFear, posted Sun Jun 02, 2019 6:49 pm (48365)


batlham wrote:
GHFear wrote:
@batlham
Post the new big "gamename"Shipping.exe



Satisfactory - 99427
https://mega.nz/#!uxYmgKYb!nbDeLnei8vm2 ... Jc5qsJ2wZs


Looking at the old exe I found the key in the hex... but couldn't use any form of pattern search to find the new one. Tried decompliling and it was just as messy. First time I tried looking for a key... don't know really how to I guess.


Satisfactory: 0x0A45EC8C0289ADF8CB28473CF3BF5F4D24BB16D82BAD6562F2F9FD2B2DF98251
  • Author
  • Localization

batlham, posted Sun Jun 02, 2019 6:54 pm (48366)


0x0A45EC8C0289ADF8CB28473CF3BF5F4D24BB16D82BAD6562F2F9FD2B2DF98251
This worked


GHFear wrote:
batlham wrote:
GHFear wrote:
@batlham
Post the new big "gamename"Shipping.exe



Satisfactory - 99427
https://mega.nz/#!uxYmgKYb!nbDeLnei8vm2 ... Jc5qsJ2wZs


Looking at the old exe I found the key in the hex... but couldn't use any form of pattern search to find the new one. Tried decompliling and it was just as messy. First time I tried looking for a key... don't know really how to I guess.


Try these and tell me which one works:
0x0A45EC8C0289ADF8CB28473CF3BF5F4D24BB16D82BAD6562F2F9FD2B2DF98251

No problem :)
Ohh and thank you :)
  • Author
  • Localization

GHFear, posted Sun Jun 02, 2019 6:59 pm (48367)


batlham wrote:
0x0A45EC8C0289ADF8CB28473CF3BF5F4D24BB16D82BAD6562F2F9FD2B2DF98251
This worked


Thank you.
  • Author
  • Localization

GHFear, posted Tue Jun 04, 2019 11:41 am (48415)


babajkov wrote:
Help me find the key! Thank.

https://yadi.sk/d/su5Xdsbl44Sv6w


The Exit: 0xCC905E9CDC5C151D093CFB91631C09486421BA6EA3E72DA8959F49BC479C9AEA
  • Author
  • Localization

babajkov, posted Tue Jun 04, 2019 3:49 pm (48422)


GHFear wrote:
babajkov wrote:
Help me find the key! Thank.

https://yadi.sk/d/su5Xdsbl44Sv6w


0xCC905E9CDC5C151D093CFB91631C09486421BA6EA3E72DA8959F49BC479C9AEA



thank
  • Author
  • Localization

Snapdragons, posted Tue Jun 04, 2019 8:25 pm (48444)


Key for Layers of Fear 2?

Sample Pak: http://www.mediafire.com/file/4jpb3myj8 ... r.zip/file
exe: http://www.mediafire.com/file/yjl289u47 ... 2.zip/file

EDIT: Shoot never mind I just saw it a couple pages back.
But does anyone know the specific UE4 version Layers of Fear 2 uses? (cause as it is I'm trial and error scanning with umodel)
  • Author
  • Localization

UberPanZER, posted Wed Jun 05, 2019 7:35 am (48467)


Game ?1 - filled two exe, do not know which one is needed.
Game ?2
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