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Zero Tolerance for Disrespect

Unreal Engine 4 pak-file Unpacker / unreal_tournament_4.bms [UE4 global topic]

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GHFear, posted Fri Jun 21, 2019 3:03 am (48937)


blenux wrote:
GHFear you can download the free weekend of Insurgency Sandstorm to get the AES.

Thanks if you do.


Good catch. I Will do that. :)
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blenux, posted Fri Jun 21, 2019 3:07 am (48938)


Cool, weirdly though, some files don't have encryption while some do lol (can open some meshes without one, but next one will need it).
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GHFear, posted Fri Jun 21, 2019 7:13 am (48945)


blenux wrote:
Cool, weirdly though, some files don't have encryption while some do lol (can open some meshes without one, but next one will need it).


None of the PAK files are encrypted. But they still can't be unpacked... hmm.
Completely goes past the decrypt function, so it's not encrypted.
But it seems like the PAK files still don't want to unpack at all with QuickBMS. "New" PAK format maybe, that hasn't been added to the script yet?

Edit: I attached a cut pakchunk for aluigi to look at.
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blenux, posted Fri Jun 21, 2019 10:22 am (48947)


Interesting indeed.
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PrathamH, posted Fri Jun 21, 2019 2:27 pm (48950)


[I'm a complete noob in modding, hacking and new to this forum]
I'm waiting, not just me many are waiting for a way to unpack new PUBG MOBILE pak files. Is there any legend? Who can get us the way?
I searched all over the internet still no way. I got to know that pak files are "Just" Xor encrypted then still it is "just" for them they can't unpack the files.
Please Legend... Help Us! :roll:
Seems like PUBG MOBILE dev made it the hardest to crack.
If I'm requesting this at wrong place sorry...
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StreetMode, posted Sun Jun 23, 2019 2:45 am (48977)


good evening, I would like to extract the track of the game Mx vs ATV All Out, I saw that the key has already been found (MX vs ATV All Out: 0xB6AB5D8C05E23CA0F0EA713CA64300A0CC38C2A53E46807510C92E0DD293418D) but it does not work with the game in update

here is the exe of the game = https://www.mediafire.com/file/7ucu98dl ... g.exe/file

Thanks :D
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gelas, posted Sun Jun 23, 2019 12:44 pm (48987)


GHFear wrote:
patyek wrote:
GHFear wrote:

The exe needed is much bigger. usually called "gamename"-Shipping.exe


https://www76.zippyshare.com/v/Py3HpCde/file.html


Never Again:
0x7061777AAD7D52B5A5119D37A2E36378BE18F036009FBBD3D04BE8CEF5935403
Try this


Hi

Game freeze when opening after reimport edited Game.locres file any idea?

Thanks
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blenux, posted Mon Jun 24, 2019 7:55 am (49003)


GHFear wrote:
blenux wrote:
Cool, weirdly though, some files don't have encryption while some do lol (can open some meshes without one, but next one will need it).


None of the PAK files are encrypted. But they still can't be unpacked... hmm.
Completely goes past the decrypt function, so it's not encrypted.
But it seems like the PAK files still don't want to unpack at all with QuickBMS. "New" PAK format maybe, that hasn't been added to the script yet?

Edit: I attached a cut pakchunk for aluigi to look at.


If one removes the following paks:

pakchunk0-WindowsClient_0_P.pak (63mb)
pakchunk1-WindowsClient_0_P.pak (596mb)

both of these ask for a AES key, while these paks:

pakchunk7optional-WindowsClient.pak (8mb)
pakchunk7optional-WindowsClient_0_P.pak (1kb)

has unknown file format, but not much in them, so we have pretty much 99% files just not that remaining 2 which probably holds textures for some of the meshes (or even sm/sk meshes), strange these are only ones encrypted.
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Joshkerr, posted Wed Jun 26, 2019 8:16 am (49042)


Hi everyone! Key for Assetto Corsa Competizione 1.0.4 please?

Thanks!
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kekikcilerakin, posted Wed Jun 26, 2019 11:42 pm (49052)


Game Trover saves the universe. I think I need to repack this because game crashes when I copy and paste Engine and Trover folders to game dir. I tried pasting only edited file but it also didn't work. Can you guys help me?
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LokiReborn, posted Fri Jun 28, 2019 12:53 am (49068)


lolwatt wrote:
https://drive.google.com/file/d/1kDQ5zaRChngSdMSx5WjZB0ub38DtvuWQ/view

Game: WuXiaX

It is using 4.21, can anyone check for the AES?
Thanks

viewtopic.php?f=9&t=4299&p=49017#p49017
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lolwatt, posted Fri Jun 28, 2019 12:59 am (49069)


LokiReborn wrote:
lolwatt wrote:
https://drive.google.com/file/d/1kDQ5zaRChngSdMSx5WjZB0ub38DtvuWQ/view

Game: WuXiaX

It is using 4.21, can anyone check for the AES?
Thanks

viewtopic.php?f=9&t=4299&p=49017#p49017


I think your game is something else... :?
I'm pretty sure the one I upload is UE4. hehe
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LokiReborn, posted Fri Jun 28, 2019 1:14 am (49070)


lolwatt wrote:
LokiReborn wrote:
lolwatt wrote:
https://drive.google.com/file/d/1kDQ5zaRChngSdMSx5WjZB0ub38DtvuWQ/view

Game: WuXiaX

It is using 4.21, can anyone check for the AES?
Thanks

viewtopic.php?f=9&t=4299&p=49017#p49017


I think your game is something else... :?
I'm pretty sure the one I upload is UE4. hehe


My bad, the actual name for Moonlight blade is Wuxia I didn't see the X in yours, can you attach agora_rtc_sdk.dll & steam_api64.dll they're both dependencies for the exe so it isn't loading correctly to look at it.
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lolwatt, posted Fri Jun 28, 2019 3:04 am (49072)


LokiReborn wrote:
lolwatt wrote:
LokiReborn wrote:


I think your game is something else... :?
I'm pretty sure the one I upload is UE4. hehe


My bad, the actual name for Moonlight blade is Wuxia I didn't see the X in yours, can you attach agora_rtc_sdk.dll & steam_api64.dll they're both dependencies for the exe so it isn't loading correctly to look at it.


Hahahah, yeah. I was in doubt for a second too. I even went and double checked.

Here are the dlls: https://drive.google.com/open?id=1-jvJN ... 2xaycGgiir
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LokiReborn, posted Sat Jun 29, 2019 7:01 am (49078)


lolwatt wrote:
LokiReborn wrote:
lolwatt wrote:

I think your game is something else... :?
I'm pretty sure the one I upload is UE4. hehe


My bad, the actual name for Moonlight blade is Wuxia I didn't see the X in yours, can you attach agora_rtc_sdk.dll & steam_api64.dll they're both dependencies for the exe so it isn't loading correctly to look at it.


Hahahah, yeah. I was in doubt for a second too. I even went and double checked.

Here are the dlls: https://drive.google.com/open?id=1-jvJN ... 2xaycGgiir


I'm running it through IDA now to see if i can trace the values all of the way back but from what I can tell if you set a break point at these 2 locations you should be able to read the values for the Key & IV respectively from r14 & rsi and then later from r14 & rdi

In order to actually run the game to that point I'd need additional files but if you know how to run a debugger you should be able to get them quickly that way.

Image
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Blackadder88, posted Mon Jul 08, 2019 4:13 pm (49220)


GHFear wrote:
Machine Maker wrote:
I'm looking to get the AES decryption key for this game. Here is the large EXE file. Lemme know if you need a pak file or anything else, I see above that sometimes that is required. I would also like to know how you actually found the key so I can learn how to do this myself in the future.


Mist: 0xFED592820455B2B9A8CA3E85DD8CD37BB3BAC9D44116D4D32A6ED77CA75452D0


Are you able to do another AES key script again?
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saphgim, posted Mon Jul 08, 2019 8:59 pm (49223)


hi all,
is anyone able to find the AES Keys for Squad?
SquadGame.exe 79,8mb: https://oxy.cloud/d/FdO
Thank you.
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saphgim, posted Thu Jul 11, 2019 11:26 am (49259)


Hi,
I used Quickbms to decrypt the original .pak . I changed the textures and things I needed, and now I need to encrypt the pak again, as it was in the original, how to do it?

Thanks a lot in advance.
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macross2019, posted Thu Jul 18, 2019 1:47 pm (49365)


Hi~
A question bothering me for a long time.
About ACE combat 7.
We got the AES key "https://ace7.acecombat.jp/special/",but the result of unpaking is terrible.
The .uasset and .uexp files are encrypted.
Image
Please help me to deciypted.
Thx a lot.

P.S. I'm sure that someone has deciypted them.
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