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Zero Tolerance for Disrespect

Unreal Engine 4 pak-file Unpacker / unreal_tournament_4.bms [UE4 global topic]

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spiritovod, posted Tue Sep 14, 2021 12:08 pm (66365)


All questions about any PUBG games will be ignored from now on. All existing information is available here in "all you should know about PUBG" section. No future support will be provided due to the reasons explained there (custom encryptions and improved obfuscation).
I've updated my base post accordingly.

aluigi, you can safely delete those kind of posts, there are zero chances that even if there will be any kind of solution, it will be provided here by someone. It's usually private or being posted on specific forums.
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C0r3, posted Tue Sep 14, 2021 6:31 pm (66381)


spiritovod wrote:
All questions about any PUBG games will be ignored from now on. All required information is available here in "all you should know about PUBG" section. No future support will be provided due to the reasons explained there.
I've modified my base post accordingly.

aluigi, you can safely delete those kind of posts, there are zero chances that even if there will be any kind of solution, it will be provided here by someone. It's usually private or being posted on specific forums.



Bro I checked this PUBG Section and I am 100% sure unreal_tournament_4_0.4.23.1a_pubg_lite.bms is not the right script for ( PUBG Lite PC ) because the extraction rate is 80% and missing/broken many animations and meshes.
This game was made with UE4.18 and by scanning the shipping.exe for AES keys and returned many keys.
    0x622E62CEA2CE826E62CE825EA2EE826E62CE825E225EE26EA2CE826E62CE825E
    0xCFA1EF61EF71FFD1EFC1EF71FFD1AF41DFD1FF01FF91EFC1BF31AF91EF81FF91
    0xDE6BEE7BEE7BFEBBFEEBFE4BFE6BEE3BFEEBFE8BFE9BBE7BFEEBEE4BBE7BFEEB
    0x60B44064402400F4409450C44004205470C440A450B400F4409450C4400400F4
    0x71D441A441A4517441A4118471145164118471D441B441B451D4516441C45114
    0x0EBE3E7E3EEE3EAE2E8E3EEE7E7E7EBE2E9E3EEE3E2E3E5E2E8E2EFE3EAE3E7E
    0x704C70AC40DC40FC401C50BC50CC50AC501C704C605C409C40BC400C401C406C
    0xFF24FFC4CFB4CF94CF74DFD4DFA4DFC4DF74FF24EF34CFF4CFD4CF64CF74CF04
    0xD0F2E072E0B2E092F042E052F002B0E2F0C2D092A042E022F002F072E0C2F012
    0x0F7D2F8D2F2D2F8D2FFD3FED3F6D6F8D6F9D0F7D3FFD2F9D3F2D2FDD3FED2F9D
    0x7FD85F285F885F285F584F484FC81F281F387FD84F585F384F885F784F485F38
    0x611C41EC414C41EC419C518C510C01EC01FC611C519C41FC514C41BC518C41FC
    0xE07AC08AC02AC08AC0FAD0EAD06A808A809AE07AD0FAC09AD02AC0DAD0EAC09A
    0x206A009A003A009A00EA10FA107A409A408A206A10EA008A103A00CA10FA008A

I have no Idea what to do with these keys and the game has 15 pak files.
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cyberspeed, posted Sun Sep 19, 2021 6:21 pm (66551)


Sorry if this was asked, i cant find the answer if it was, how can we check what Unreal Engine version a game was build on from a Android game? Or that's not even possible?
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spiritovod, posted Mon Sep 20, 2021 12:13 am (66556)


@cyberspeed: You can try to search in the libUE4.so library for engine references (like "release" or "build"), but usually it is not mentioned explicitly. The better approach is to open a UE4 package in umodel and take a look at detected package version in the cmd window - version 8 is used in 4.22-24, 9 in 4.25, 11 in 4.26.

@C0r3: Well, since PC version of PUBG Lite is now discontinued, I think it's possible to answer some related questions, since situation will not change in the future.
1) The mentioned script should be valid even for latest versions, which are around 1.4.2. Extraction rate can be less than 100% because the rest is table of contents from the same file (more files -> bigger TOC -> less actual data). If quickbms doesn't through a error that means all is fine. If the script would be incompatible with packages or they would be encrypted, you couldn't extract even a single file from them. But I've updated it in the specific scripts bundle and it can now handle base paths properly, like other latest scripts - it may potentially fix some stuff, since UE4 (and umodel) depends of paths while exploring assets. So it's better to re-extract all assets with the updated script.
2) Even though models related questions should be addressed at proper place with proper samples (at umodel forums, since it's UE4 game), I'll save some time and answer here. If some animations works and some doesn't, that doesn't mean they are broken - they're either using unsupported curves compression or they're additive (which are not full animations, but additions to existing ones), which is not supported by any existing tools. As for meshes, the game is using the same approach for some static meshes as mobile version, so this build works fine for them. Though due to different control flags in meshes from PC version, the specific build will work only for static meshes with ubulks, the rest should be opened on official umodel build. Not sure if it will be fixed in the future.
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LinkOFF, posted Tue Sep 21, 2021 7:42 pm (66579)


del
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halloweeks, posted Wed Sep 22, 2021 6:27 am (66587)


I need pubg mobile 1.6 pak extractor new bms script
Please anyone help me

If you have bms script please send on my email = [email protected]
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Michael513, posted Wed Sep 22, 2021 12:27 pm (66589)


Could someone please post the AES for Kena Bridge of Spirits
Image

I tried to use AES finder but it returned no value, and the rin forums are down at the moment
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spiritovod, posted Wed Sep 22, 2021 1:34 pm (66590)


@Michael513: The game is not encrypted, you just need to use "latest" script instead of 4.26 one, because the game is built with 4.25 engine.
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Michael513, posted Wed Sep 22, 2021 1:47 pm (66591)


@spiritovod: uhh I should've tried that myself before posting... thanks for the quick and simple reply!
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halloweeks, posted Thu Sep 23, 2021 7:11 am (66604)


Why PUBG MOBILE 1.6 pak file not support :o
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aluigi, posted Thu Sep 23, 2021 7:19 am (66605)


@halloweeks
STOP asking about PUBG.
spiritovod already talked about that game and there will NEVER be any updates.
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spiritovod, posted Fri Sep 24, 2021 3:17 pm (66631)


While rin forum is going under maintenance, you can find alternative link to list with keys in my base post.

Also, script for Crayta added to specific scripts bundle - it works only with packages with decrypted indices due to custom encryption. You can find latest game version with edited like that package in the game topic at rin forum (when it will be up again).
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spiritovod, posted Sun Sep 26, 2021 9:58 am (66663)


@JackDev: Read my signature.
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JackDev, posted Sun Sep 26, 2021 10:11 am (66664)


spiritovod wrote:
@JackDev: Read my signature.

Thank you very much!
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Friz0, posted Thu Sep 30, 2021 11:57 am (66759)


Hello,
I've been using QuickBMS for a while to extract files from a game to find files not yet released. Since today the game has been upgraded from UE 4.25 to UE 4.27. And so as usual I extract again all the files to compare them with the old version of the game and find new files. But it's impossible to extract these files with the different scripts from QuickBMS. The script "unreal_tournament_4_0.4.26d_paks_only.bms" manage to extract only some files before it stops extracting the rest of the files and so I get stuck. The encryption key is still the same and I have the most recent version of QuickBMS. Is there a script for QuickBMS that would work to extract these files or is there something I missed?

Thanks.
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spiritovod, posted Thu Sep 30, 2021 8:34 pm (66776)


@Friz0: Witch It script added to specific scripts bundle, it should work with latest game version.

Actually I should check all latest 4.26 specific scripts and probably merge them into a single one.
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ikyAhmad, posted Fri Oct 01, 2021 3:46 am (66784)


Kind regards. I want to ask, here I have Unpacked PUBG Mobile lite file Via Termux With ToolsQuickBMS and it's Working and I found thousands of data files that are still Encrypted How do I decrypt them ??With the file extensions BIN, LHA, IZA, EXE, CLASS, SO, DLL, IMG, ISO
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Puterboy1, posted Fri Oct 01, 2021 5:53 am (66786)


AES for Hot Wheels Unleashed?
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Friz0, posted Fri Oct 01, 2021 10:52 am (66791)


spiritovod wrote:
@Friz0: Witch It script added to specific scripts bundle, it should work with latest game version.

Actually I should check all latest 4.26 specific scripts and probably merge them into a single one.


Thanks for your time and answer. Have a great day.
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spiritovod, posted Fri Oct 01, 2021 12:55 pm (66794)


@ikyAhmad: They're mostly unreal native assets (uasset/ubulk/uexp) and ini, wem, lua files. They're not encrypted, but due to missed filenames they're hardly usable, because native assets should be paired by filenames for them to work properly in tools like umodel. You can research ini/lua/wem files as-is though, since they're completed as single files. If you want to get working native assets, you should get an old game version when indices were not encrypted yet and script could produce proper filename for extracted files.

@Puterboy1: The game is not encrypted, just use 4.26 script from my signature.

-------------------------------------------------------

After some research scripts for Scavengers, Vampire: The Masquerade Bloodhunt and Witch It were removed from specific scripts bundle and replaced with more generic unreal_tournament_4_0.4.26d_paks_mod script, which is now bundled with usual 4.26 script. For now those scripts can't be merged, so if you want to unpack 4.26 or 4.27 game and extraction hangs with usual 4.26 script, just try "mod" version of it.
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girl, posted Sun Oct 03, 2021 8:09 am (66829)


Well guys I think someone unpacked the pak file for PUBG Mobile back in update 1.6 Does anyone know the script I can use to decompile the 1.6 update files?

Please help I need the new script ASAP
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TheJJMan, posted Mon Oct 04, 2021 9:03 am (66848)


Anyone know how I could unpack the .pak files for Pubg mobile 1.4? I've tried to use the two main Unreal scripts but they don't work, I need a key for that specific version
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Durandil67, posted Mon Oct 04, 2021 12:11 pm (66849)


Hi there,

I am trying to extract Unreal .ucas/.utoc files which are is data related to .pak files If I got it right. Is there any script or some way to extract the contents of these files?
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spiritovod, posted Mon Oct 04, 2021 5:34 pm (66855)


@girl, @TheJJMan: viewtopic.php?p=66365#p66365

@Durandil67: It depends on what you need from them. Try Fmodel first, and if you need only 3d-modeling stuff (models/textures/animations) you can use umodel as well, they're both supporting zen loader format (utoc/ucas).
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