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V-Rally 3 PS2 sequence files

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  • Engineer

Complete shot in the dark here. V-Rally 3 includes a couple of sequence files with *.iop ending with identifier BANK at 0x8. They include the soundbank at the start and the tracker sequences afterwards. Any idea how to make them playable?

Included a script that only extracts the contents in a raw form but names are given. Not sure how to transform that folder mess into something usable though.

If somebody can figure out how to correctly parse those names, maybe the resulting files are natively playable?

Oh and the script has an error - number of files is found at 0x24 I realized.



Edited by AlphaTwentyThree
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