Jump to content

Checksum 64-bit long


lorak

Recommended Posts

I have a decrypted and decompressed game save for MLB 14 The Show from PS3. My problem is that I have no idea of the checksum algorithm this game is using. I just know that the outcome seems to be 64-bit long, appearing at the end of the file. I have tried with different algorithms but cannot find the correct one. According to me, the checksum is at the end of the decrypted and compressed files.

I am able to edit different sections of this game save, but of course, it shows a corrupted file message when trying to load it in-game as the checksum do not match.

A couple of game saves are attached for you to have a look.

By the way, the PS Vita version of this game applies the CRC-32 checksum algorithm to the decrypted and compressed game save, storing it in a different file. This does not seem to be the case for PS3.

Thanks in advance!

game saves.zip

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...