Engineer AlphaTwentyThree Posted March 31 Engineer Share Posted March 31 Hey folks, this might probably rather be directed to DKDave since he managed to reverse a different version of the format in my Normal Fishing request. Checked the archive, very similar structure but I'm unable to adjust his script somehow. This format just doesn't vibe with my brain it seems. Same FORM header, SOND table right at the start. File provided here: https://www.mediafire.com/file/h8y8ii1yqtcf1ey/triga_datawin.7z/file Thanks a bunch for looking into it yet again! Link to comment Share on other sites More sharing options...
ikskoks Posted March 31 Share Posted March 31 It's known format used by many GameMaker Studio games. You can edit archive with UndertaleModTool https://github.com/UnderminersTeam/UndertaleModTool/releases/tag/bleeding-edge Link to comment Share on other sites More sharing options...
Engineer AlphaTwentyThree Posted April 1 Author Engineer Share Posted April 1 23 hours ago, ikskoks said: It's known format used by many GameMaker Studio games. You can edit archive with UndertaleModTool https://github.com/UnderminersTeam/UndertaleModTool/releases/tag/bleeding-edge Thanks for the info - that's at least a start for some research. Sadly, the tool doesn't work correctly for this particular archive though as you can see: I'll look around in the source code, maybe it gives me some idea as to how the format is structured. Link to comment Share on other sites More sharing options...
ikskoks Posted April 1 Share Posted April 1 UndertaleModTools seems to be most powerful of all the WIN tools, but you can try other tools as well: * https://github.com/PoroCYon/Altar.NET * https://github.com/panzi/cook-serve-hoomans * https://sourceforge.net/projects/game-maker-editor/ * https://github.com/ryohey/gmspack * https://github.com/puggsoy/GMS-Explorer * https://github.com/krzys-h/UndertaleModTool * https://github.com/fjay69/UndertaleTools There's also this quickbms script: * http://aluigi.altervista.org/bms/yoyogames.bms You can also check those articles for more info: * https://github.com/panzi/cook-serve-hoomans/blob/master/fileformat.md * https://github.com/krzys-h/UndertaleModTool/wiki/Corrections-to-GameMaker-Studio-1.4-data.win-format-and-VM-bytecode,-.yydebug-format-and-debugger-instructions Link to comment Share on other sites More sharing options...
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