AxelNoir Posted May 8 Share Posted May 8 Hello, Is anyone familiar with the .lu file format for the game Wet for PS3? These were extracted with the help of a .psarc tool, the files inside all seem to contain .lu files for textures and model format, I've uploaded a sample file attachment. I've also uploaded some old progress pictures my friend worked on here as well, he figured out the texture format but is having trouble with the model format. I've also attached a 010 editor template for this as well, it's incomplete but it should be enough to get a head start on the format. Any help would be appreciated! Here's the link to the sample .lu file since it's too big to upload here: https://drive.google.com/file/d/1A_CDhJnecciQLcuNCuciACw6kgeKkEgm/view?usp=sharing LU.bt 1 Link to comment Share on other sites More sharing options...
Engineer shak-otay Posted May 8 Engineer Share Posted May 8 (edited) Using suiting start address(es) and vertex block sizes; I tried 60 and 52 (UV pos for the latter is 32): (Since my answer wasn't needed, I deleted the pictures, cause I need some more attachment size for other posts) Edited June 1 by shak-otay gaining some attachment size Link to comment Share on other sites More sharing options...
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