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Resonance of Fate | End of Eternity


GDL

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The files for the PC seem to be unencrypted as opposed to the PS4/XB files, there are only 2 big files and I can see the header and the file type(s) recursively after the "P@CK", in this case in little endian the ZLS compression and the AAF file type:

0000000000000000h: 50 40 43 4B 03 00 06 00 80 00 00 00 00 00 00 20 ; P@CK....€...... 
0000000000000010h: F8 01 FF FF 00 00 00 00 B0 92 01 00 00 00 00 20 ; ø.ÿÿ....°’..... 
0000000000000020h: F0 03 FF FF 00 00 00 00 E0 CC 03 00 00 00 00 20 ; ð.ÿÿ....àÌ..... 
0000000000000030h: E3 05 FF FF 00 00 00 00 C0 9B 05 00 00 00 00 20 ; ã.ÿÿ....À›..... 
0000000000000040h: 31 B4 00 00 00 00 00 00 80 4A 39 00 00 00 00 20 ; 1´......€J9.... 
0000000000000050h: 32 B4 00 00 00 00 00 00 10 37 60 00 00 00 00 20 ; 2´.......7`.... 
0000000000000060h: 33 B4 00 00 00 00 00 00 C0 B0 7D 00 00 00 00 00 ; 3´......À°}.....
0000000000000070h: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ; ................
0000000000000080h: 50 40 43 4B 03 00 04 00 60 00 00 00 00 00 28 00 ; P@CK....`.....(.
0000000000000090h: F8 01 01 00 01 00 00 00 B0 6E 00 00 00 00 28 00 ; ø.......°n....(.
00000000000000a0h: F8 01 7C 00 01 00 00 00 C0 A6 00 00 00 00 28 00 ; ø.|.....À¦....(.
00000000000000b0h: F8 01 F4 00 01 00 00 00 30 F6 00 00 00 00 28 00 ; ø.ô.....0ö....(.
00000000000000c0h: F8 01 F6 00 01 00 00 00 30 92 01 00 00 00 00 00 ; ø.ö.....0’......
00000000000000d0h: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 ; ................
00000000000000e0h: 53 4C 5A 03 00 01 25 00 24 6E 00 00 B8 14 01 00 ; SLZ...%.$n..¸...
00000000000000f0h: 00 00 00 00 20 00 00 00 00 40 01 00 00 00 00 00 ; .... ....@......
0000000000000100h: 1A 5D DF D9 20 46 41 41 B8 14 01 00 00 00 01 10 ; .]ßÙ FAA¸.......
0000000000000110h: 20 46 52 61 F0 00 07 10 04 00 01 00 01 00 12 00 ;  FRað...........
0000000000000120h: 2E 00 00 00 C3 FF 20 59 4E 41 14 20 04 80 23 30 ; ....Ãÿ YNA. .€#0
0000000000000130h: 13 B0 AC B3 6E B2 49 45 36 00 1E 59 30 51 1C CC ; .°¬³n²IE6..Y0Q.Ì
0000000000000140h: 5C A0 48 53 84 99 FF FF 9C 42 73 3E 09 81 82 3D ; \ HS„™ÿÿœBs>.‚=
0000000000000150h: 27 02 C4 D8 66 1A 54 B6 A3 55 30 F6 8F 3F AE 7C ; '.ÄØf.T¶£U0ö?®|
0000000000000160h: D5 30 E8 EF 79 51 85 D9 FF FF 67 81 E2 2B FE 49 ; Õ0èïyQ…Ùÿÿgâ+þI
0000000000000170h: 2E 0F 23 FD 35 38 5D 45 1C A1 3A DC 49 3C D8 C4 ; ..#ý58]E.¡:ÜI<ØÄ
0000000000000180h: D7 19 72 64 54 DA C2 79 26 63 FF FF 9E ED 65 1C ; ×.rdTÚÂy&cÿÿžíe.
0000000000000190h: 45 ED ED 40 2B AC 82 24 B1 03 91 1B FE AA 3C 1F ; Eíí@+¬‚$±.‘.þª<.
00000000000001a0h: BB CB 7A CF EF 3F 91 49 2E 7E 24 AC FF 7C 6D 59 ; »ËzÏï?‘I.~$¬ÿ|mY
00000000000001b0h: 6E 4D 2B 54 66 C9 78 51 C2 9F 88 49 E7 8D 62 40 ; nM+TfÉxQŸˆIçb@
00000000000001c0h: 6C 00 0C 01 07 00 65 00 C6 01 8F 00 83 00 FD BE ; l.....e.Æ..ƒ.ý¾
00000000000001d0h: 0E 43 72 30 0E 43 40 01 00 00 34 01 00 00 3C 01 ; [email protected]...<.
00000000000001e0h: 91 10 18 5E 00 00 80 FE 00 00 F4 14 99 20 02 00 ; ‘..^..€þ..ô.™ ..
00000000000001f0h: EF 3F 70 00 00 00 48 69 70 73 7F D0 24 00 00 20 ; ï?p...HipsÐ$.. 
0000000000000200h: 0C 00 FF 00 00 00 05 00 00 00 03 05 04 00 34 40 ; ..ÿ...........4@

I found the following bms script that supposedly extract the files from the game but I think it only works with the XB ones dumped from memory:

idstring "P@CK"
get FILES short
get FILES short
    get OFFSET long
for i = 0 < FILES
    get DUMMY long
    get DUMMY long
    get DUMMY long
    get NEXT_OFF long
    xmath SIZE "NEXT_OFF - OFFSET"
    log "" OFFSET SIZE
    math OFFSET = NEXT_OFF
next i

When i use it on the PC files it only extracts a few small files and then it stops, I think it only needs a slight modification to work but I'm unable to find it, I tried changing the endianness but it crashed quickbms, anyone see the issue?

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17 hours ago, DKDave said:

It'll be easier if you upload the file in question, otherwise it's impossible to test.

 

I'll see what I can do, one file is 7GB and the other one is 10 GB 😅

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