mrmaller1905 Posted July 1, 2024 Posted July 1, 2024 What is *.psdl / *.cpvs / *.inst from Midtown Madness 2 and can someone develop a map editor to import or export custom map models and races? https://drive.google.com/file/d/191zzfd7bebUGxsysN7bOVfHRzZhmAKHr/view?usp=sharing
VituV2 Posted July 13, 2024 Posted July 13, 2024 use Zanoza modeler v1.07b, is it possible to open Midtown madness 2 .psd (cities) .pkg and Midtown madness .geo files
mrmaller1905 Posted July 13, 2024 Author Posted July 13, 2024 (edited) 4 hours ago, VituV2 said: use Zanoza modeler v1.07b, is it possible to open Midtown madness 2 .psd (cities) .pkg and Midtown madness .geo files I tried Zanoza's ZModeler v1.07b but it freezes when I import Midtown Madness 2 PSDs. Can you develop a Blender plugin or map editor? Edited July 13, 2024 by mrmaller1905
VituV2 Posted July 13, 2024 Posted July 13, 2024 Hello, I don't even have the game, I just remembered having it on zmodeler. Sorry, but I don't know how to program a plugin, much less a program
mrmaller1905 Posted February 15 Author Posted February 15 On 7/14/2024 at 1:34 AM, VituV2 said: Hello, I don't even have the game, I just remembered having it on zmodeler. Sorry, but I don't know how to program a plugin, much less a program Is there an alternative tool to import *.psdl?
Engineer shak-otay Posted February 15 Engineer Posted February 15 (edited) Well, I'm more a counselor than a general problem solver so my hint is that the face indices are like f1 x f2 y f3 z where x,y,z might be indices for a normals channel, whatever. (Also the block is interrupted from time to time by f 10 10 10 f 9 9 9 for example and my interest to fiddle around is low.) Edited February 15 by shak-otay
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