kazakusa Posted July 1 Share Posted July 1 Hi! I was looking to extract models from the game MS SAGA from PS2 but it has a weird file format, everything is mostly .CMP(SDO Header) Here's a sample CMP SAMPLES.7z Link to comment Share on other sites More sharing options...
kazakusa Posted July 16 Author Share Posted July 16 Solved, I found a decompressor cmp_decompress.7z but now I get MRG Files Link to comment Share on other sites More sharing options...
Engineer shak-otay Posted July 18 Engineer Share Posted July 18 (edited) Using hex2obj: dn01a04a, decompressed Edited July 18 by shak-otay Link to comment Share on other sites More sharing options...
kazakusa Posted July 21 Author Share Posted July 21 (edited) On 7/19/2024 at 2:33 AM, shak-otay said: Using hex2obj: dn01a04a, decompressed Yeah, I've looked into the MRG files and I from what I've read it maybe that it's some sort of uncompressed archive file with that uses LBA to index the files inside, some short ones that store like 2 files I can delete the MRG header and estimate at which point the files end and start and I can open the files as they are .DFF and .TXD (Renderware files) but some are mostly packed with alot of stuff like the dn01a04a file, which to what I see contains both animations, models, textures files inside. I'm not really accustomed to file analysis so if anyone is great at unpacking stuff it'd be a real help Edited July 21 by kazakusa elaborate clearly Link to comment Share on other sites More sharing options...
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