wae2 Posted July 1 Share Posted July 1 there's no extractors from I could find, I found a few forums from old Xentax posts but none for the textures and models, Anyone have any ideas on this? Thanks. aya_dayu.zip Link to comment Share on other sites More sharing options...
Engineer shak-otay Posted July 1 Engineer Share Posted July 1 Lokks funny - needs more checking: aya_dayu NDXR 1 Link to comment Share on other sites More sharing options...
DKDave Posted July 1 Share Posted July 1 I guess it's something like this - might have submeshes, not sure. 1 Link to comment Share on other sites More sharing options...
wae2 Posted July 2 Author Share Posted July 2 (edited) Oh! thank you! How do I acquire this program? so I'm able to extract it myself. EDIT: I found it. What about the UV map and Texture? Edited July 2 by wae2 Link to comment Share on other sites More sharing options...
wae2 Posted July 2 Author Share Posted July 2 (edited) I did some poking around looking at older Xentax Posts, A very similar format for these files are used in Tekken Tag Tournament 2 but cannot find anything further than that. Edited July 2 by wae2 Link to comment Share on other sites More sharing options...
Engineer shak-otay Posted July 2 Engineer Share Posted July 2 (edited) aya_dayu uvs at 0xD920, half floats, UVB size: 4 Edited July 2 by shak-otay Link to comment Share on other sites More sharing options...
wae2 Posted July 2 Author Share Posted July 2 11 hours ago, shak-otay said: aya_dayu uvs at 0xD920, half floats, UVB size: 4 Did you use "Model Researcher Pro Free" for this or a alterative program? small update on my earlier comment, it does look like its the same file type but not the same format unless there is a way I'm able to convert the .NDXR mesh file to .NMD, Here is a site I found that sort of explains how to extract these but it doesn't work for this particular game. Link to comment Share on other sites More sharing options...
Engineer shak-otay Posted July 2 Engineer Share Posted July 2 No, I used hex2obj. Link to comment Share on other sites More sharing options...
DKDave Posted July 2 Share Posted July 2 When I was looking into this, I realised I had already done a script a few years ago. I've tidied it up a bit and fixed a couple of things. It only does the basic meshes for now, but I may add the textures at some point. power_rangers_super_samurai_xbox360.zip 1 Link to comment Share on other sites More sharing options...
wae2 Posted July 2 Author Share Posted July 2 3 minutes ago, DKDave said: When I was looking into this, I realised I had already done a script a few years ago. I've tidied it up a bit and fixed a couple of things. It only does the basic meshes for now, but I may add the textures at some point. power_rangers_super_samurai_xbox360.zip 1.06 kB · 0 downloads Thank you this is amazing! I'll await for the texture support, thank you again. Link to comment Share on other sites More sharing options...
DKDave Posted July 2 Share Posted July 2 Not there yet, but this is a manual test, think it looks about right. 1 Link to comment Share on other sites More sharing options...
wae2 Posted July 2 Author Share Posted July 2 15 minutes ago, DKDave said: Not there yet, but this is a manual test, think it looks about right. Yup! that looks exactly how it does in-game. great work so far. Link to comment Share on other sites More sharing options...
DKDave Posted July 3 Share Posted July 3 This update should read the textures now. It only works on the characters, such as the one above, other files have slightly different format. prss.zip 2 Link to comment Share on other sites More sharing options...
wae2 Posted July 3 Author Share Posted July 3 8 minutes ago, DKDave said: This update should read the textures now. It only works on the characters, such as the one above, other files have slightly different format. prss.zip 1.78 kB · 0 downloads Works wonderfully, Thank you again so much! Link to comment Share on other sites More sharing options...
jayway Posted November 3 Share Posted November 3 Hello everyone Im new here and trying to learn how to extract the models. Im stuck on extracting the .bin files and all guides say to us xbdecompress but as far as I can find its been made unavailable so if anyone knows any alternatives I would appreciate it Link to comment Share on other sites More sharing options...
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