Noyiria Posted July 17, 2024 Posted July 17, 2024 Hello! Please forgive my previous rudeness, Because I really want this game's model, I have decided to seek help again. I'm wondering if anyone has ever managed to pull any models from the mobile game Super Mecha Champions? It also have Steam version. I think the models are stored inside .npk files, when I use the QucikBMS scripts provided by TeaEffTeu, but it doesn't seem to be effective. By crash report, It seems the script's offsets is wrong, but I don't know how to do. The game's resources are all too large that I can't upload to the website. But I have a sample file. https://mega.nz/file/46MT1I7L#M4ATkgCfrzIkjPEfLz7800uK3x-YSFUQkysmDu5628o Is there anybody can give me a help? I will be extremely grateful (Because I am not a native English speaker, my grammar is not very good. Please forgive me)
Engineer shak-otay Posted July 17, 2024 Engineer Posted July 17, 2024 2 hours ago, Noyiria said: Hello! ... I think the models are stored inside .npk files, when I use the QucikBMS scripts provided by TeaEffTeu, but it doesn't seem to be effective. Hello. Why not ask him whether the script supports SMC?
Noyiria Posted July 18, 2024 Author Posted July 18, 2024 10 hours ago, shak-otay said: Hello. 你好。 Why not ask him whether the script supports SMC? 为什么不问他脚本是否支持SMC? Oh, you reminded me. I'll go ask now
Researchman Posted January 15 Posted January 15 (edited) These two tools is old and didn't support SMC npk compression: https://github.com/zhouhang95/neox_tools https://github.com/xforce/neox-tools This one could but I cannot build it because need somehow to use specific pytools package format (or author didn't think about Windows users and made working building for Linux only) - https://github.com/hax0r31337/denpk2 Edited January 15 by Researchman
09williamsad Posted January 15 Posted January 15 Square Nine has been able to extract file types and has done some analysis. https://github.com/square-nine/SMC_extracted_assets There are Ninjaripped models in my archive from when the game was up, as I do not think clean extraction is likely for SMC. Site policy means I cannot post a link to it here, just google my name.
TeaEffTeu Posted January 16 Posted January 16 4 hours ago, Researchman said: These two tools is old and didn't support SMC npk compression: https://github.com/zhouhang95/neox_tools https://github.com/xforce/neox-tools This one could but I cannot build it because need somehow to use specific pytools package format (or author didn't think about Windows users and made working building for Linux only) - https://github.com/hax0r31337/denpk2 I see no evidence suggesting that denpk2 supports SMC's NPKs.
Researchman Posted January 16 Posted January 16 8 hours ago, 09williamsad said: Square Nine has been able to extract file types and has done some analysis. https://github.com/square-nine/SMC_extracted_assets There are Ninjaripped models in my archive from when the game was up, as I do not think clean extraction is likely for SMC. Site policy means I cannot post a link to it here, just google my name. Thanks, works with latest PC-Steam+NetEase server patch at least. Some files got wrong extension or may be corrupted but still something. Your rips is useful too. Pity most weapon models wasn't extracted, but there are pilot and mech models, which is more important.
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