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The Godfather: The Don's Edition (PS3, EA 2007) .mus file


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I've had no problem playing and converting various .asf, .str, .exa and .snu files containing audio from the disc, but need help with the .mus file that contains the isolated soundtrack without the character dub and environmental sounds. I'm on old hardware and can't get MS Visual Studio to run in a way that makes Valery's Game Audio Player work on my end. Foobar with VGM Stream also won't do the trick for me. Could someone convert this .mus file (or maybe better said, it's contents?) to .wav for me so I can listen to and edit it in my digital audio workstation? It's about 1GB large.

File link!
 

Edited by Nped
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@Nped .mus files are headerless and usually go with a .mpf file that contains the headers. For vgmstream to play them properly, you set up a .txtm file which link the two together, and then you 'play' the .mpf file. Are there any similarly-named .mpf files in the directory that contains the .mus file? Also, I can't view the .mus file because it's not shared.

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  • 2 weeks later...

@applecuckoo

Sorry for my late response, I was just notified via e-mail now. But thank you for explaining! I double checked the PS3 and PC versions and there isn't a singular .mpf file. The .mus file shows up as shared on my end, mind checking again?

I had a friend load the above mentioned MS VS with GAP for me. He also ran scripts for VGM, Video Game Sound Converter and bartlomiejduda's EA Games MUS Extractor. Every try brought us an error message...

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Are .mus files used by different studios? By complete coincidence, I’m also trying to convert music from the game, but from Transformers Revenge of Fallen PS2 and it also uses .mus files, without a header and additional files. Game engine Merkury Engine (Krome Studios)

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@GameSpy Those Krome .mus files seem to be in the vgmstream FORMATS.md (Ctrl-F "musc.c") but I'm not familiar with them - they just happen to use the same extension.

@Nped I just checked through the FORMATS.md linked above and there are a few other extensions that go with the EA .mus. It could also be .msb, .msx, .lin or .map - could you go back and check if it's any of those extensions?

 

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Thank you for looking into it again, that is very good to know. But unfortunately neither of those extensions are even within the game files... If I didn't have multiple platform versions, I'd say there must be a mistake on my end.

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