SheikP Posted August 7 Share Posted August 7 Hi, i'm trying to extract the model from these games. I actually almost figured out how the .bin files (with a WII header) work but i'm having no much luck with the .zmb 3D models that are stored in them in the "character" folder, i hope someone can help me EMI_DDRHP5.zip Link to comment Share on other sites More sharing options...
Engineer shak-otay Posted August 7 Engineer Share Posted August 7 Looks a little bit strange - so not sure about the face indices: EMI body zmb Link to comment Share on other sites More sharing options...
SheikP Posted August 11 Author Share Posted August 11 Well i tried to make a noesis plugin following a tutorial and still i didnt have luck with this😔 Link to comment Share on other sites More sharing options...
SheikP Posted September 11 Author Share Posted September 11 So i was again looking to the files and i found some offsets that controls the materials/textures and the mesh. I'm using the head mesh as a example. This one controls the materials/textures and when i changed C0 to C1 this happened in the game: And this one controls the entire mesh (i believe) and if i change 50 to another byte like 51, the head mesh dissapeared in the game: Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now