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My old tool for TLOU2 PS4 fixed to work with PC files.

Unpack .psarc files with UnPSARC_v2.7, and then you can use any .PAK file with the tool. Use command line, or just drop .PAK file onto the .exe

Work same as old tool, described here:
https://web.archive.org/web/20230819184855/https://forum.xentax.com/viewtopic.php?t=22580

After extraction, model and skeleton are in separate files. So they must be manually combined to work together. SMD model & skeleton can be just imported separately and then connected in blender. For ascii it will not work, so you have to open model in text editor, remove first line (0), which is bone number, and copy-paste skeleton there instead of that zero.

So far tested on models, textures, maps - all looks fine.

Animations are probably wrong, i can look into that later.

Edited by id-daemon


Game Name

The Last of Us 2
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