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Karpati

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  1. The files from the attached "sample files.zip" do not contain the "POSX" characters. Did you use other files from the game? (I did not downloaded the game.)
  2. Thank you for your very useful information and the unpacker script.
  3. My Zombie Army 4 loader module works fine as the Evil Genius 2: World Domination.
  4. I have downloaded and installed the "Heroes & Generals GC 14.12.17" to get .hgdata files. I did find hundreds of .bin files only. Can you tell me how did you get .hgdata files?
  5. The texture file has a fake file extension (.tga), because this is DDS file (type: DX10) internally. Just rename it to .dds and convert it to other format using the XNView application. (My program does not support the DX10 type .dds files.) The 3d model file from the game has not references to the external texture file(s).
  6. It is normal, because you are using a wrong version (v11.0). As I said I added the loader module to v11.004, so just use the Help/Check for updates... function to get the v11.004.
  7. I finished my Evil Genius 2: World Domination * load module and I released the following programs: - 3D Object Converter v11.004 (Windows) - 3D Object Converter v1.004 (AmigaOS) How to get the 3D Object Converter (Windows) v11.004: Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download and use the portable version (if you don’t have it yet). (Or just use the Help/Check for updates... function to get the v11.004.) How to get the 3D Object Converter (AmigaOS) v1.004: Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download and use the portable version (if you don’t have it yet). (Or just use the Help/Check for updates... function to get the v1.004.) Evil_Genius_2_World_Domination_Helicopter.zip
  8. If I use 2 bytes Word values instead of 2 bytes Integer values for XYZ, I get this model:
  9. Thank your, it works fine.
  10. How did you extract the pack.csa archive file?
  11. First try:
  12. You can use the following programs to open the .dff files and convert to .obj/mtl format. 3D Object Converter for Windows 3D Object Converter for AmigaOS i3DConverter for macOS i3DConverter for Linux
  13. Can you tell us which games uses this format?
  14. The 3D Object Converter supports this format from December 31, 2012. http://3doc.i3dconverter.com mdl_to_obj.zip
  15. Why don't you name the game and upload an example file?
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