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Found 3 results

  1. Hello, all! I am writing regarding a file format I've been looking to rip for a while and have been unable to. (Specifically - These .geo files) An early dev build of one of my favorite games of all time, Oddworld Stranger's Wrath surfaced sometime last year and it has the source files for most of the content. This game was developed entirely within Maya. I have a VERY old Blender 2.49b script that uses Python v26 in order to import bundles and assets from the 2010 HD re-release of the game, however it has issues importing certain models even from that version, let alone models from the Xbox version or this dev version... I hope it helps so I'll upload the script I had for years here from M. Szkaradek123. Here is the script alongside Blender 2.49 as a standalone install (just drag and drop). I have uploaded the geo files here. Here is one region's bundle files in case this might be more helpful. Should also contain animations, skeletal data and textures within each .smb file. Thank you so much for your time, I really hope we are able to finally preview these assets!
  2. Crazyracing KartRider is from 2006,I like this game very much,I have the files ripped but the models are in a 1s file type. Any way how this could get converted or put in straight in blender? I've seen people use hex editors to open 1s files from the game before, but that method appears to be very time-consuming and a bit inefficient, so any other alternatives would be nice. I got the .1s models using the RhoLoader tool. I have attached the file for one of the models, which includes the textures and .1s file and other. I hope to get a reply from those who know. I want a plugin that can import .1s files into blender. Gratitude cotton1.7z
  3. Hello Everyone! Im making this post to ask for some help in terms of trying to unpack or open and extract models from i presume a RenderWave file format that is from the Battle Gear 4 Tuned game. As far as i know from my research it stores just the models. Here is an example file of one of the cars: Car File.7z I would be grateful if someone takes a look at this and tells me exactly how to get the car models out of those files.
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