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Showing results for tags 'arcade'.
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Do you guys have any clue on how to import these to blender? I haven't got any luck at all, i saw some models in L4D2 and i have no idea how they did it. Here's the dump for the game: https://mega.nz/folder/4zBVESyS#XNkQjVQkt2n7xu7dOvGceQ the models are located in the folder objset, with a obj.bin file extention. at first its gonna be a FARC file, you need to "extract" it first with this (download the FARCPack file below) (here's the link if you need it - https://github.com/blueskythlikesclouds/MikuMikuLibrary/releases/tag/v2.2.0 ) once extracted it should, spit out two files, tex.bin and the obj.bin I tried using this for the obj.bin files, but it throws an error. (when importing) https://github.com/Waelwindows/blender_io_scene_bin these tools are primarily for Project DIVA though. i thought i would give it a shot since both games are made with the same company. EDIT: sample obj.bin and tex.bin attached. FarcPack.7z objset.zip
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Hello Everyone! Im making this post to ask for some help in terms of trying to unpack or open and extract models from i presume a RenderWave file format that is from the Battle Gear 4 Tuned game. As far as i know from my research it stores just the models. Here is an example file of one of the cars: Car File.7z I would be grateful if someone takes a look at this and tells me exactly how to get the car models out of those files.
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