Hey everyone,
I'm currently reverse engineering NCAA Football (PS2, developed by EA Tiburon) and have run into a proprietary 3D model format used throughout the game: .DMF.
From initial inspection, this format appears to be used for player models, helmets, coaches, and possibly stadium objects. The files aren't standard formats like OBJ or MDL, and I haven't found any documentation on them. I'm trying to fully reverse the format to export/import geometry, UVs, materials, and possibly skeleton data.
models.zip