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  1. I saw that there was already a thread for this, but it didn't seem to go anywhere so I hope that by making a new one, I'm not breaking any forum rules. So I'm trying to extract the 3D models found in the game which I find to be located in a .tms file and using Model Researcher, I'm able to find out that the model is in fact in this file as evident by the vertices I was able to get giving a general outline of a model in T pose, but I'm also pulling in a bunch of other objects that appear to also be packaged in this file. I copied the vertices out into an excel sheet to see if I can try and parce my way through them to see what is/isn't the model, but I have the feeling that I have the feeling doing that is trying to go about something in a round about way. I want to preface I literally started my journey to try and extract these files like a week ago with no coding experience, so whatever I have been able to do is the result of finding whatever video, text, or even AI explanation I could get my hands on with very little understanding and a lot of hamfisting trial and error as most of the technical stuff is going over my head. So I hoping for some guidance on what I need to specifically need to be doing to swift through this or even just be told that I'm stupid and that I just needed to follow this one specific guide or something that would help me parce my way though this. I attached the file I was going through if that helps cause I'm honestly living a sunk cost fallacy with how I thought that this process would be lot easier. cutin-chara-base.zip
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