BillyBnMOfficial Posted Thursday at 09:28 PM Share Posted Thursday at 09:28 PM I've looked online to see if someone could have said anything about Rampage: Total Destruction's cmg files and found nothing. I've left two files of one of the monsters, Geroge.cmg which sounds like George himself, and George_anims.cmg, which are the animations George.zip Link to comment Share on other sites More sharing options...
diegozmei Posted Friday at 01:09 PM Share Posted Friday at 01:09 PM Pipeworks Studios Rampage Total Destruction and Boogie PS2 version .VOL file quickbms vg-resource? RatchetMario No VGMToolBox Not GODZILLA Save The Earth/Unleashed ps2 version .VOL file Link to comment Share on other sites More sharing options...
BillyBnMOfficial Posted Friday at 06:21 PM Author Share Posted Friday at 06:21 PM 5 hours ago, diegozmei said: Pipeworks Studios Rampage Total Destruction and Boogie PS2 version .VOL file quickbms vg-resource? RatchetMario No VGMToolBox Not GODZILLA Save The Earth/Unleashed ps2 version .VOL file To quote that Thanos meme "bro what???" Link to comment Share on other sites More sharing options...
shak-otay Posted Saturday at 02:28 PM Share Posted Saturday at 02:28 PM (edited) Couldn't get a rule to create faces: cmg edit: well, 98 00 is a marker (separator?), the following byte a count. Doesn't look much better, though: give me more faces, please Edited Saturday at 11:14 PM by shak-otay Link to comment Share on other sites More sharing options...
Bigchillghost Posted yesterday at 11:08 AM Share Posted yesterday at 11:08 AM (edited) On 9/7/2024 at 10:28 PM, shak-otay said: well, 98 00 is a marker (separator?), the following byte a count. Should be 1 byte for face type (80 for quad, 98 for strip) and a word for index group count, where each index group is consisted of 5 indices. First submesh of node "GEORGE_MESH|George_eyes": (using MultiSources mode with regenerated indices) Skeleton from anim file: One of the animation: Edited 21 hours ago by Bigchillghost 1 Link to comment Share on other sites More sharing options...
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