wae2 Posted October 5 Share Posted October 5 I couldn't find any information about this besides audio formats and I don't think these have audio in them, Thanks in advance! PLAYERS.7z Link to comment Share on other sites More sharing options...
Engineer roocker666 Posted October 6 Engineer Share Posted October 6 Some files have textures, meshes and more stuff.. I used "PLAYEA81.SBF" first part of the file is the texture. It seems like meshes are at 0xA510 and the model is made by a lot of submeshes. Each submesh have 4 blocks of buffers: 1st is vertices, 2nd Normals, 3rd Vertex colors and 4th Uvs. Vertices and Normals are shorts(6 bytes) and there is one short for padding or flag(2 bytes). Uvs are shorts too(4 bytes no padding). It is easy to find each block because all have a tag or ID. You need to find a way to collect all submeshes, maybe you can search specific bytes that appear in all submesh headers for example: "02 80 01 6C" Here is the TEXTURE using CTE Link to comment Share on other sites More sharing options...
Thatonebruh196 Posted October 6 Share Posted October 6 (edited) Huh, that's a funny coincidence, Insecticide Part one uses .SBF as a bundle file of sorts for models and such...Interesting. Edit: I just checked and they share a Developer, if this'll help I'll link some of the files from Insecticide. (Chrys.Zip are the models for the Main Character, Textures are the textures for the Main Character) https://www.mediafire.com/file/u6a2o0ie5hhlior/chrys.zip/file https://www.mediafire.com/file/bnmqr9wvy9lyg4w/textures.zip/file Edited October 6 by Thatonebruh196 Link to comment Share on other sites More sharing options...
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