mrmaller1905 Posted October 19 Share Posted October 19 What are GEOMETRY.BIN / .LZC / TRACKB26.BUN from the PlayStation 2 version of Need for Speed: Hot Pursuit 2 and can someone analyze this file format? Tried Hex2Obj but I got point clouds. Samples: https://drive.google.com/file/d/1DDtNeizMSa9fOPkfQ5fD2DxUdLrw9oYe/view?usp=sharing https://drive.google.com/file/d/1iosGgohAXPtIbcUIYTl9gQY1-0dvYeVJ/view?usp=sharing Link to comment Share on other sites More sharing options...
Engineer shak-otay Posted October 19 Engineer Share Posted October 19 (edited) 468 sub meshes for Barchetta if I've counted correctly. So you'll need someone to collect them for you. (With some coding skills you could use my Make_H2O project to create the H2O files rather easily...) edit: ok, forget that for now. Point clouds of Barchetta don't build a car shape... Edited October 19 by shak-otay Link to comment Share on other sites More sharing options...
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