Engineer id-daemon Posted January 18 Engineer Posted January 18 I'm going to do tools for it, and release it here on reshax. I plan to support characters and maps, like it was before with FF7 remake. 8
neonvega Posted January 24 Posted January 24 how much longer until UMODEL supports comes out and is released ?
Silence Exterminator Posted January 25 Posted January 25 On 1/24/2025 at 12:58 AM, id-daemon said: Did some first tests. will u make a mod tool or just model extractor also does animation extraction support will be added or not
Engineer id-daemon Posted January 25 Author Engineer Posted January 25 Got staticmeshes working, now time to place them on a map. 5
Bethany Ann Posted January 28 Posted January 28 On 1/18/2025 at 7:55 PM, id-daemon said: I'm going to do tools for it, and release it here on reshax. I plan to support characters and maps, like it was before with FF7 remake. Thank you! I can't wait 😍 the last tool was amazing 👏🏼
Engineer id-daemon Posted January 29 Author Engineer Posted January 29 Currently testing map objects placing. Not ready yet, but hopefully soon. 5
neonvega Posted January 31 Posted January 31 I cant wait FF rebirth has too many environments that should be extracted ; absolute gorgeous environments ; here's hoping someone rips Tifa's house and Halloween Hotel
Engineer id-daemon Posted January 31 Author Engineer Posted January 31 Its getting there, I have more objects placed now. But still not all. 7
Engineer id-daemon Posted February 9 Author Engineer Posted February 9 Good news. Issues with missing objects and incorrect normals were fixed. Now tool is really close to release. 7 1
Bethany Ann Posted February 9 Posted February 9 1 hour ago, id-daemon said: Good news. Issues with missing objects and incorrect normals were fixed. Now tool is really close to release. Thanks for all your hard work. It's looking great! 😍
Silence Exterminator Posted February 11 Posted February 11 On 2/9/2025 at 4:53 PM, id-daemon said: Good news. Issues with missing objects and incorrect normals were fixed. Now tool is really close to release. wow amazing work i wish we can get the animation support too 😅
dandes Posted February 11 Posted February 11 Great job, umodel can export characters and animations but there seems to be a problem with the static mesh. It seems I can't export the map. all thanks bro Can I ask if the lighting and camera information can be read from level? Very interested in learning from him
Engineer id-daemon Posted February 12 Author Engineer Posted February 12 On 2/11/2025 at 6:04 PM, dandes said: Can I ask if the lighting and camera information can be read from level? Yes, it can be read, but i was not planning it.
Mako Industry Posted Tuesday at 06:27 PM Posted Tuesday at 06:27 PM Thanks for the work, please know there's a lot of excitement for this release. I'm especially eager to see assets from Upper Junon.
Engineer id-daemon Posted Tuesday at 08:05 PM Author Engineer Posted Tuesday at 08:05 PM Things are getting better. Almost everything is in place now. 5 1
ZFPInTheAir Posted yesterday at 02:55 AM Posted yesterday at 02:55 AM 6 hours ago, id-daemon said: Things are getting better. Almost everything is in place now. is there a way we can import in the textures alongside the mesh into blender?
JACK POR Posted yesterday at 06:25 PM Posted yesterday at 06:25 PM Great job. I would like to ask you how I can find the map extractor for FF7 remake. Thank you!
Engineer id-daemon Posted yesterday at 06:30 PM Author Engineer Posted yesterday at 06:30 PM 15 hours ago, ZFPInTheAir said: is there a way we can import in the textures alongside the mesh into blender? Yes, but i dont plan adding this yet. Only materials. 5 minutes ago, JACK POR said: Great job. I would like to ask you how I can find the map extractor for FF7 remake. Thank you! It must be still somewhere here in archives section. (xentax/zenhax backups) 1
Bethany Ann Posted yesterday at 06:53 PM Posted yesterday at 06:53 PM It looks amazing! Great job! 22 hours ago, id-daemon said: Things are getting better. Almost everything is in place now. Will it be possible to (manually?) add textures? Like in the FF7R 2020 tool? 1
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