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  • Engineer
Posted

I'm going to do tools for it, and release it here on reshax.

I plan to support characters and maps, like it was before with FF7 remake.

  • Like 8
Posted
On 1/18/2025 at 7:55 PM, id-daemon said:

I'm going to do tools for it, and release it here on reshax.

I plan to support characters and maps, like it was before with FF7 remake.

Thank you! I can't wait 😍 the last tool was amazing 👏🏼

Posted

I cant wait FF rebirth has too many environments that should be extracted ; absolute gorgeous environments ; here's hoping someone rips Tifa's house and Halloween Hotel

  • 2 weeks later...
Posted
1 hour ago, id-daemon said:

Good news.

Issues with missing objects and incorrect normals were fixed. Now tool is really close to release.

IWholX5.png

Thanks for all your hard work. It's looking great! 😍

Posted

Great job, umodel can export characters and animations but there seems to be a problem with the static mesh. It seems I can't export the map. all thanks bro

Can I ask if the lighting and camera information can be read from level? Very interested in learning from him

  • Engineer
Posted
On 2/11/2025 at 6:04 PM, dandes said:

Can I ask if the lighting and camera information can be read from level?

Yes, it can be read, but i was not planning it.

  • Engineer
Posted
15 hours ago, ZFPInTheAir said:

is there a way we can import in the textures alongside the mesh into blender?

Yes, but i dont plan adding this yet. Only materials.

5 minutes ago, JACK POR said:

Great job. I would like to ask you how I can find the map extractor for FF7 remake. Thank you!

It must be still somewhere here in archives section. (xentax/zenhax backups)

  • Like 1
Posted

It looks amazing! Great job!

22 hours ago, id-daemon said:

Things are getting better. Almost everything is in place now.

Gb8Hl0N.png

S5TUfNT.png

 

Will it be possible to (manually?) add textures? Like in the FF7R 2020 tool?

  • Like 1

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