marco1990 Posted January 25 Posted January 25 Hello everyone, I would like some help to convert the 4 map PGR1 full freeroam .tokyo/san francisco/london/new york. decrypt would be the best solution. I am trying to rip it via the xemu emulator. with ninja ripper but it is not easy I think because of the deformation of the models. I would like to learn, I know nothing about hexadecimal or programming code, I apologize
UndercoverBoy833 Posted January 28 Posted January 28 you can post sample files of map assets you want to rip from in here. otherwise people won't help with your problem without posting the sample file.
marco1990 Posted January 29 Author Posted January 29 thanks undercoverboys. I have the PGR1 xbox iso. I thought it was possible to decrypt the maps with the same procedure for the cars already decrypted for pGR3/4..IN THE MEANWHILE I will be able to extract the iso with a tool linked to the emulator. as quickly as possible for someone to take a look
marco1990 Posted February 2 Author Posted February 2 Hi here is the models taken from Shibuya. But I don't know whether the textures are included? Noesis importers for old Bizarre Creations racing games https://github.com/bartek360/BizarreResearch/tree/main THANK YOU PGR1 Areas SHIBUYA SAMPLE.rar
Engineers h3x3r Posted February 4 Engineers Posted February 4 (edited) Post also default.xbe. QBMS script require it. Or do not post it. I found iso and it works. It decompress it. So now we can focus on struct. Edited February 4 by h3x3r
marco1990 Posted February 4 Author Posted February 4 sorry I didn't know about the xbe file here it is default.rar
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