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TTARCH versions of the games [Telltale Games / ttarch / ttarch2]

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aluigi, posted Wed Mar 11, 2015 12:34 pm (3755)


Currently ttarchext forces the user to specify the version of the format during the rebuilding/encryption with the -V option.

I would like to make a small database to put inside ttarchext with all the format versions of the various games.

This is useful for the recent games like Game of Thrones where you are forced to use -V 7 to encrypt the single LUA files, because if you don't do it then the game will not work.
In fact while you don't need to use -V for building the ttarch2 archives, you MUST do it for the few single files that are not in the archives.

The version is shown by ttarchext during the listing or extraction of the archive, for example:
Code:
- set the blowfish key of "Tales of Monkey Island 105: Rise of the Pirate God"
- version    8        <<== this one
- info_mode  1
- type3      2
- files_mode 1
- set chunk size to 0x10000 bytes
It's not really something necessary but I think it may be useful.

So if you have many games from Telltale you can tell me these version numbers.

Thanks in advance.
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anarkad, posted Thu Mar 12, 2015 7:04 pm (3785)


The walking dead 1 (xbox360 version)

Image
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aluigi, posted Thu Mar 12, 2015 7:24 pm (3786)


If I remember correctly it happened in the past to have a game containing ttarch archives of different version.
Maybe I'm wrong but I remember this situation, in which case the "version database" idea is a fail.

I guess the simplest solution is just setting version 7 in automatic for the games that use ttarch2, so any game from "The Wolf Among Us" (The Wolf Among Us, Tales from the Borderlands and Game of Thrones).

After all the only problem is just with the stand-alone lua files.
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Teancum, posted Fri Mar 13, 2015 4:38 am (3807)


It's been a while since I've used this, but does it support Back to the Future?
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aluigi, posted Fri Mar 13, 2015 8:27 am (3810)


From 2010 :)
ttarchext supports all the games and archives.
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aluigi, posted Sun Mar 15, 2015 5:31 pm (3910)


Ok I have solved the problem by simply setting the version to 7 for those games that use the ttarch2 format, so now it's possible to encrypt the lua/lenc files without specifying -V.
The new version will be released when Telltale will release Borderlands ep.2.
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anarkad, posted Mon Mar 16, 2015 4:56 pm (3927)


I would like to create an archive, choose -v 7 and is ok?
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aluigi, posted Tue Mar 17, 2015 10:06 am (3938)


For Game of Thrones:
ttarchext -b -V 7 57 output_file.ttarch2 input_folder
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Teancum, posted Mon Mar 23, 2015 2:36 pm (4036)


Is there somewhere that documents which games belong to which versions? I'm curious as to whether version-wise (theoretically) it's possible to port Back to the Future to the 360 using some other Telltale game
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michalss, posted Tue Mar 24, 2015 6:27 am (4043)


can you please fix repack for x360 versions ? Non of them work :(
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aluigi, posted Tue Mar 24, 2015 4:28 pm (4058)


I don't know in what way the x360 versions are different.
If you have the same file for PC and x360 maybe I can check it.
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aluigi, posted Wed Mar 25, 2015 5:26 pm (4098)


That's the Unreal engine :)
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aluigi, posted Thu Mar 26, 2015 4:29 am (4106)


Am I wrong or the keys of the latest episodes of Games of Thrones and Tales from the Borderlands released this week, are the same of the old episodes already in ttarchext?
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hackspeedok, posted Fri Mar 27, 2015 3:19 am (4116)


When i extracted this file, i recieved only one file named "_actors.aam" and no more. I used
Code:
ttarchext.exe 24 "E:\WalkingDead\2_WalkingDead101_english_iphone_data.ttarch" Q:\IOS
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hackspeedok, posted Fri Mar 27, 2015 3:50 pm (4131)


Aluigi, help me
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aluigi, posted Fri Mar 27, 2015 3:51 pm (4132)


Thanks for the report, it's caused by the lua files that are not encrypted.
It will be fixed in the next version.

If I have the confirmation by someone else that the keys of the new episodes of GoT and TftB are the same of the old ones, I can release the new version even now.
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aluigi, posted Fri Mar 27, 2015 3:57 pm (4133)


ttarchext 0.2.6 released :D
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aluigi, posted Fri Mar 27, 2015 4:26 pm (4135)


Refresh your browser.
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Mygoshi, posted Fri Mar 27, 2015 4:31 pm (4136)


"ttarchext 0.2.6 released :D" thanks very much!
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hackspeedok, posted Fri Mar 27, 2015 4:43 pm (4137)


aluigi wrote:
Refresh your browser.

Thanks :D
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AlphaTwentyThree, posted Fri Mar 27, 2015 4:52 pm (4139)


aluigi wrote:
Am I wrong or the keys of the latest episodes of Games of Thrones and Tales from the Borderlands released this week, are the same of the old episodes already in ttarchext?

Yes, I tested that. :)
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hackspeedok, posted Fri Mar 27, 2015 5:19 pm (4141)


When i rebuild ttarch file, the size is very big ??? And the game was crashed.
http://imgur.com/nBE4GNP
i'm using
Code:
ttarchext.exe -b -x -V 8 52 "E:\WalkingDead\2_WalkingDead101_english_iphone_data.ttarch" E:\WalkingDead\New

edited files attached
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