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TTARCH versions of the games [Telltale Games / ttarch / ttarch2]

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aluigi, posted Sun Aug 07, 2016 10:42 pm (16267)


A little note about the audio files extracted from the *ms.ttarch2 archives, the FSB files are not real fsb and the bank files contain a FEV file and FSB archive at certain offsets.
The codec of the data in the FSB archives is ogg so fsbext is not good for the job, I suggest to use this tool:
viewtopic.php?f=17&t=1901

You can use this simple script for dumping the FSB archive from the bank file:
Code:
findloc OFFSET string "FSB5"
get SIZE asize
math SIZE - OFFSET
get NAME basename
string NAME ".fsb"
log NAME OFFSET SIZE

I don't know if this confusing fsb/riff/bank/fev fsb solution was adopted also in the previous games from Telltale.
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aluigi, posted Sat Dec 17, 2016 8:32 pm (19624)


The idea comes from an user while I realized the script for decrypting the chunks of the eCTT/ECTT ttarch archives.
Code:
# Decrypts all the chunks of the input eCTT/ECTT ttarch archive
# Usage:
# quickbms -C -w ttarch_test.bms batman\BM_pc_Arabic_txmesh.ttarch2
# The input file will be modiefied so use a backup!!!

ttarch_test.zip

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Haoose, posted Tue Dec 20, 2016 6:29 pm (19693)


aluigi
The Walking Dead A New Frontier
Code:
ttarchext.exe -k A60B31D1ACB5DF98DB72FD2FB7DF1AD0EDAFE1B8967E266A45907CBA997F2CF14799A124F76C91B3E2F2010816FC8E85D8206963694E57 0 "c:\ttarchext\WD3_pc_Boot_data.ttarch2" WD3\

Quote:
- open file c:\ttarchext\WD3_pc_Boot_data.ttarch2
- set output folder WD3\
- set custom blowfish key
- found 3 compressed chunks

Error: the compressed zlib/deflate input at offset 0x0000002c (1059 -> 65536) is wrong or
incomplete

Sample: http://rgho.st/6D7V9mBBK
EXE: http://rgho.st/8JGsKrdrX
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Haoose, posted Tue Dec 20, 2016 7:42 pm (19698)


aluigi
Perfect. Thanks!
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sfaas, posted Mon Jan 02, 2017 7:03 am (19885)


aluigi wrote:

hi aluigi
I want to localization for my friends. however, korean font is not supported.
i want to know how to change .font file or how to create.
Is it possible?
(i'm try localization for minecraft story mode)
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meganmi, posted Tue Apr 18, 2017 2:46 pm (22347)


Marvel's Guardians of the Galaxy
Code:
86DE8EA688D594B1E59DA59479DAB4C9CD938EE5B0A6669FAC96D0C79DD5C2A2D276627FA8D89ADED9DDD9DAAA63829F8CD887A5D4DBA0
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dixen18, posted Tue Jun 06, 2017 10:48 am (23872)


Hi)
How decrypt ttarch2 from TWD New Frontier Complete Season (Episode 5) without unpack? Thx
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aluigi, posted Tue Jun 06, 2017 4:15 pm (23881)


As far as I remember it's not possible because it's not just one unique compressed file, it's composed by various parts that are encrypted and aren't.
Anyway the command-line option is -d 0 (0 is the offset you have to specify), hopefully other users are able to help you but I think that someone else already asked something similar.
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ExPlayer, posted Wed Jun 07, 2017 7:06 am (23893)


aluigi, when you can add the game Marvel's Guardians of the Galaxy: The Telltale Series in the program ttarchext?
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aluigi, posted Wed Jun 07, 2017 7:12 am (23895)


You can specify the key of that game with the option:
-k 86DE8EA688D594B1E59DA59479DAB4C9CD938EE5B0A6669FAC96D0C79DD5C2A2D276627FA8D89ADED9DDD9DAAA63829F8CD887A5D4DBA0

https://forum.xentax.com/viewtopic.php?p=129874#p129874
That option makes everything easy (moreover for me eh eh eh), that's why I have not updated the tool yet.
Anyway I'm aware of a new episode two so maybe I can update it adding also the key of this new one.
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ExPlayer, posted Thu Jun 08, 2017 7:02 pm (23945)


aluigi, if you update the program, i will be grateful :)
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aluigi, posted Thu Jun 08, 2017 7:07 pm (23948)


Once we will have the key of the new game I will do for sure (yeah I'm lazy and I want to get 2 keys with one update! :D ).
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ExPlayer, posted Thu Jun 08, 2017 7:09 pm (23950)


Well, I will wait further :)
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BlaNeMistID, posted Tue Jul 11, 2017 10:49 am (24495)


Hey umm, do u guys know what MCSM S2 code?
or umm how u can make a custom code for ttarchext?
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AlphaTwentyThree, posted Sun Jul 30, 2017 3:23 pm (25108)


Hey, can you please look at these two file from the wii version of Tales of Monkey Island? They don't extract at all: https://1fichier.com/?64t20syadl
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aluigi, posted Thu Aug 03, 2017 4:59 am (25177)


Ok it's a flag that when is set to 1 has a 32bit field after it.
I can fix it in two ways: read the 32bit if that flag is 1 or reading the size field till it's not zero (because that field was zero in the files you provided).
I don't have old samples to check if other games had that flag different than zero.

Any news about samples and keys for the MCSM S2?
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aluigi, posted Thu Aug 03, 2017 5:36 pm (25196)


Does someone have any version 9 ttarch file to provide?
I don't know what old games use it.
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aluigi, posted Fri Aug 11, 2017 10:07 am (25386)


Minecraft: Story Mode - Season Two
Code:
-k 8cd29b9987de94a9e69ea5947fcec1bccc9c8eddb1a7669fb28addba9cdec29ad377627faecca7d1d8e6d9d2ab64829f92cc9498d3e4a0


P.S.: is there any other game to add to ttarchext other than "Marvel's Guardians of the Galaxy" and "Batman: The Enemy Within"?
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hangre07, posted Fri Aug 11, 2017 6:13 pm (25399)


aluigi wrote:
Minecraft: Story Mode - Season Two
Code:
-k 8cd29b9987de94a9e69ea5947fcec1bccc9c8eddb1a7669fb28addba9cdec29ad377627faecca7d1d8e6d9d2ab64829f92cc9498d3e4a0


P.S.: is there any other game to add to ttarchext other than "Marvel's Guardians of the Galaxy" and "Batman: The Enemy Within"?


I'm eagerly waiting for Batman
thanks in advance.
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rico555, posted Fri Aug 11, 2017 9:26 pm (25401)


Guardians: -k 86DE8EA688D594B1E59DA59479DAB4C9CD938EE5B0A6669FAC96D0C79DD5C2A2D276627FA8D89ADED9DDD9DAAA63829F8CD887A5D4DBA0 (thanks, pashok6798)

Batman S2: -k 81CAA1A185DA6573A2AED6D89FC6C189995A6FD8B1E297DD97519F979AE0CE95CD77627FA3C4ADD9D6E2AA9C6774B3E3B2C49465A0A281 (thanks, Maximmum, and vivec)
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hangre07, posted Sat Aug 12, 2017 9:36 am (25412)


rico555 wrote:
Guardians: -k 86DE8EA688D594B1E59DA59479DAB4C9CD938EE5B0A6669FAC96D0C79DD5C2A2D276627FA8D89ADED9DDD9DAAA63829F8CD887A5D4DBA0 (thanks, pashok6798)

Batman S2: -k 81CAA1A185DA6573A2AED6D89FC6C189995A6FD8B1E297DD97519F979AE0CE95CD77627FA3C4ADD9D6E2AA9C6774B3E3B2C49465A0A281 (thanks, Maximmum, and vivec)


can you please give a sample for batman
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aluigi, posted Sat Aug 12, 2017 11:59 am (25419)


Do you mean a "sample" file or sample of usage for ttarchext?

Anyway, I have finally released the new version of ttarchext:
http://aluigi.altervista.org/papers.htm#ttarchext

The new version is 0.3 because it contains the fix for the rare issue reported few posts above and I hpoe it doesn't break compatibility with othe old games (unfortunately I didn't have old version 8 and 9 samples for more tests).
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hangre07, posted Sat Aug 12, 2017 12:52 pm (25422)


aluigi wrote:
Do you mean a "sample" file or sample of usage for ttarchext?

Anyway, I have finally released the new version of ttarchext:
http://aluigi.altervista.org/papers.htm#ttarchext

The new version is 0.3 because it contains the fix for the rare issue reported few posts above and I hpoe it doesn't break compatibility with othe old games (unfortunately I didn't have old version 8 and 9 samples for more tests).

yeah usage for ttarchext
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aluigi, posted Sat Aug 12, 2017 12:57 pm (25423)


ttarchext.exe 64 c:\PATH\your_file.ttarch2 c:\output_folder

But probably you want to use the -m option that removes the useless header and gives you playable files:

ttarchext.exe -m 64 c:\PATH\your_file.ttarch2 c:\output_folder

Yeah it must be used from command-line and you have to create the output folder (any name, mine is just an example) before running the tool.
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