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TTARCH versions of the games [Telltale Games / ttarch / ttarch2]

Featured Replies

  • Author
  • Localization

luciano9429, posted Fri Sep 27, 2019 11:04 pm (51004)


tormunds wrote:
cruiser44 wrote:
Hi guys,

Any news about the new Key for The Walking Dead: The Telltale Definitive Series? The key we were using in the past for the TFS doesn't work on the definitive series!

Thanks

Should be this one:
Code:
96CA999F8DDA9A87D7CDD9BB93D1BEC0D79171DC9ED98DD0D18CD8C3A0B0C695C39C93BBCCCCA7D3B9D9D9D08E93BEDAAED18D77D5D3A3


I have already translated all the games in the previous versions.
How can I make translations for the final season work?
  • Replies 135
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Top Posters In This Topic

  • Author
  • Localization

Bowding, posted Fri Feb 21, 2020 1:48 am (54129)


Hello guys!
Could you please tell me how to model swap The Walking Dead:The Final Season? Thanks!
  • Author
  • Localization

thisrock, posted Wed Apr 22, 2020 11:22 am (56172)


Hello,
I am making localization for PS4. But I get errors in some games. For example, Batman: The Telltale Series, Tales from the Borderlands (all episodes). In these games, tool can extract the package but when I rebuild the package in to ttarch2, the game locks on the playstation or waiting loading screen or wait in black screen.

Are the keys different for PS4? Is there a method you know? Because I downloaded the PC versions of these games and the tool works properly for the PC versions. It just crashes on PS4.

Thank you for your help in advance.

Note: I know that I can put the files with landb extension to the archive folder, but there are the files with the same name with landb extension for different episodes. I cannot put these files to the archive folder because it has same name. For this reason, I had to make changes to ttarch2 files.

I used;
ttarchext.exe -o -b -V 7 60 "BM_ps4_Boot_data.ttarch2" "BM_ps4_Boot_data"
ttarchext.exe -o -b 60 "BM_ps4_Boot_data.ttarch2" "BM_ps4_Boot_data"
ttarchext.exe -o -x -b 60 "BM_ps4_Boot_data.ttarch2" "BM_ps4_Boot_data"
ttarchext.exe -o -b -x -V 7 60 "BM_ps4_Boot_data.ttarch2" "BM_ps4_Boot_data"

And I also used ttg_tool original compelete edition > TTG Tools.exe > Archive packer.
I tried these all combinations in Archive packer: version of archive 1 or 2, or compress archive, or checked encrypt archive, or checked Encrytpt Lua for new games or checked don't encrypt lua. (I have tried 32 combinations totally)
  • Author
  • Localization

aluigi, posted Mon Dec 07, 2020 3:33 pm (60960)


Do you have a list of keys that have not been listed yet in ttarchext?
I just received 3 keys for some Sam&Max games and I would like to update ttarchext with all the missing keys.
  • Author
  • Localization

pashok6798, posted Tue Dec 08, 2020 6:38 pm (60986)


thisrock wrote:
Hello,
I am making localization for PS4. But I get errors in some games. For example, Batman: The Telltale Series, Tales from the Borderlands (all episodes). In these games, tool can extract the package but when I rebuild the package in to ttarch2, the game locks on the playstation or waiting loading screen or wait in black screen.

Are the keys different for PS4? Is there a method you know? Because I downloaded the PC versions of these games and the tool works properly for the PC versions. It just crashes on PS4.

Thank you for your help in advance.

Note: I know that I can put the files with landb extension to the archive folder, but there are the files with the same name with landb extension for different episodes. I cannot put these files to the archive folder because it has same name. For this reason, I had to make changes to ttarch2 files.

I used;
ttarchext.exe -o -b -V 7 60 "BM_ps4_Boot_data.ttarch2" "BM_ps4_Boot_data"
ttarchext.exe -o -b 60 "BM_ps4_Boot_data.ttarch2" "BM_ps4_Boot_data"
ttarchext.exe -o -x -b 60 "BM_ps4_Boot_data.ttarch2" "BM_ps4_Boot_data"
ttarchext.exe -o -b -x -V 7 60 "BM_ps4_Boot_data.ttarch2" "BM_ps4_Boot_data"

And I also used ttg_tool original compelete edition > TTG Tools.exe > Archive packer.
I tried these all combinations in Archive packer: version of archive 1 or 2, or compress archive, or checked encrypt archive, or checked Encrytpt Lua for new games or checked don't encrypt lua. (I have tried 32 combinations totally)


For batman you have to use ttarch2 version 2 and Tales from the borderlands it must be ttarch2 version 1. I don't know how it works in PS4 version and I don't have much time to research another platforms.
  • Author
  • Localization

daniar23337rus, posted Mon Dec 14, 2020 5:30 pm (61105)


pashok6798 wrote:
thisrock wrote:
Hello,
I am making localization for PS4. But I get errors in some games. For example, Batman: The Telltale Series, Tales from the Borderlands (all episodes). In these games, tool can extract the package but when I rebuild the package in to ttarch2, the game locks on the playstation or waiting loading screen or wait in black screen.

Are the keys different for PS4? Is there a method you know? Because I downloaded the PC versions of these games and the tool works properly for the PC versions. It just crashes on PS4.

Thank you for your help in advance.

Note: I know that I can put the files with landb extension to the archive folder, but there are the files with the same name with landb extension for different episodes. I cannot put these files to the archive folder because it has same name. For this reason, I had to make changes to ttarch2 files.

I used;
ttarchext.exe -o -b -V 7 60 "BM_ps4_Boot_data.ttarch2" "BM_ps4_Boot_data"
ttarchext.exe -o -b 60 "BM_ps4_Boot_data.ttarch2" "BM_ps4_Boot_data"
ttarchext.exe -o -x -b 60 "BM_ps4_Boot_data.ttarch2" "BM_ps4_Boot_data"
ttarchext.exe -o -b -x -V 7 60 "BM_ps4_Boot_data.ttarch2" "BM_ps4_Boot_data"

And I also used ttg_tool original compelete edition > TTG Tools.exe > Archive packer.
I tried these all combinations in Archive packer: version of archive 1 or 2, or compress archive, or checked encrypt archive, or checked Encrytpt Lua for new games or checked don't encrypt lua. (I have tried 32 combinations totally)


For batman you have to use ttarch2 version 2 and Tales from the borderlands it must be ttarch2 version 1. I don't know how it works in PS4 version and I don't have much time to research another platforms.


I have question:
I edited the d3dtx texture and Packed it together with other files from SM1_pc_Common_compressed. ttarch2 to ttarch2(it's about sam and max save the world remastered), but when I start the game I get a black screen:https://imgur.com/iG24jZL

Tell me what settings to choose in the tga tool to make everything work(I'm from Russia, sorry for my bad English)
  • Author
  • Localization

hypersonic1337, posted Fri Jan 29, 2021 7:43 am (61883)


I tried extract ttarch file from Jurrasic Park: The Game PS3 version and it won't convert the d3dtx to dds. Any ideas?
  • Author
  • Localization

Assasinge, posted Fri Apr 30, 2021 2:53 pm (63667)


Random Talking Brush's latest version of his TellTale script doesn't seem to work for me and another user anymore. I made a post about it on the thread which can be found here:

https://forum.xentax.com/viewtopic.php? ... &start=810

He doesn't seem to be too inclined to fix this or respond, could someone else take a look at this issue and try to fix it?
  • Author
  • Localization

Prawy, posted Mon May 09, 2022 1:26 pm (71471)


aluigi wrote:
The file is bigger because the rebuilder doesn't use compression.
For the crash you can try to add the -x option.
I don't have other solutions.


Can you make so it will compress it?
  • Author
  • Localization

hoxxer, posted Fri Apr 07, 2023 2:06 pm (76252)


I hope Aluigi is still reading this. I tried to unpack the XXX_data.ttarch2 of The Wolf Among Us for PSVita. Unfortunately, ttarchext.exe cannot unzip it.

Error message:

[Telltale TTARCH files extractor/rebuilder 0.3.2
by Luigi Auriemma
e-mail: [email protected]
web: aluigi.org

- open file E:\PATCHE BASTELN\TELL TALE SACHEN\TWAU\original Vita\Fables_vita_FablesXXX_data\_data.ttarch2 Files\Fables_vita_Fables101_data.ttarch2
- set output folder E:\PATCHE BASTELN\TELL TALE SACHEN\TWAU\original Vita\Fables_vita_FablesXXX_data\Fables_vita_Fables101_data.ttarch2
- set the blowfish key of "The Wolf Among Us"

Error: version 1235803305 is not supported yet]

Is there maybe an option which can be set when unpacking or a way to support this version?
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