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Posted

Hi there, I'd like some advice on how I'd go about doing this, as I've always wanted to port these into other games so I could get a better idea of the scale of them on the ground.

Any help will be appreciated! 

(Oh and here's what I was able to grab from the extracted files if that helps) 

extractedfiles.zip

  • Engineers
Posted (edited)

.psc its just text file.

.dat container with files insede (txt,psc,dds,abc)

.xex idk from offset ~8191 it is too dense, possibly compressed or encrypted

EDIT: first link in google ("XEX is the executable file format used by the Xbox 360 operating system. It seems to be a crypto and packing container for PPC PE executable files.")

 

i make script for unpack your *.dat file:

unpack.py

Edited by Durik256
  • Like 1
Posted
On 5/10/2025 at 11:44 AM, Durik256 said:

.psc its just text file.

.dat container with files insede (txt,psc,dds,abc)

.xex idk from offset ~8191 it is too dense, possibly compressed or encrypted

EDIT: first link in google ("XEX is the executable file format used by the Xbox 360 operating system. It seems to be a crypto and packing container for PPC PE executable files.")

 

i make script for unpack your *.dat file:

unpack.py 1.25 kB · 2 downloads

Why thank you for making that .py file for the dat! You are my hero! 

I'll check and make sure if I missed a file that might have the models.

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