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[PS4] Cartoon Network: Battle Crashers Extraction


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Posted (edited)

Looking to see if anyone would be able to help with extracting the models and/or audio from this game.

From extracting the .PKG file i can see that all it's data is stored in one .bin file with the header DSK0

My strong point isn't modelling so this has become a challenge to figure out where to even start

If anyone can look at this, it would be majorly appreciated!

(Uploaded the Disk00.bin file below)

https://gofile.io/d/QQ8rER

Edited by Hazza12555
  • Hazza12555 changed the title to [PS4] Cartoon Network: Battle Crashers Extraction

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