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Phineas and Ferb: Across the 2nd Dimension (PS3) .mem files


Go to solution Solved by Hell Inspector,

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Posted

Yeah, I've found absolutely nothing about these files and all I really want to do is get character meshes, these files do contain texture data and many lines of code referring to compiled meshes and textures, Game Extractor gave me absolutely nothing but a "No Files Found" message.

I tried out Advanced Mesh Reaper so see if I can somehow brute-force my way to a character but no luck. Seeing that the textures are easily find with either TextureFinder or RawTex makes me hope that this is somehow easy to crack but I don't know.

image.thumb.png.9cdf533020ba92fae858a90fea83b8e0.png

A1_Overworld.zip

Posted (edited)

Ahhh, the Big Endian, somehow I always forget about that setting. I did manage to find verts. (Level1.mem)

I can't seem to figure out the faces or UVs correctly either but I'll keep fiddling with it.

 

image.thumb.png.c4e161db487f8d25304344f6948e5b2c.png

Edited by Hell Inspector
added a word
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  • Engineers
Posted (edited)

UVs are shorts at 0x358ac0, UVBsize= 8, assumedly.

(I'm pretty sure I saw this guy on former Xentax, years ago.)

guy_uvs.png

Edited by shak-otay
Posted
42 minutes ago, shak-otay said:

UVs are shorts at 0x358ac0, UVBsize= 8, assumedly.

(I'm pretty sure I saw this guy on former Xentax, years ago.)

guy_uvs.png

Oh nice, I guess I'm gonna see if I can try to figure out where the faces are.

I've always had trouble figuring out faces on things so hopefully it won't be too difficult lol

  • 1 month later...

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