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Posted
7 hours ago, DKDave said:

I'm looking at the textures/materials now, trying to allocate them properly.  Just a few tests so far:

image.png.a5c9e62682480ab0b65bd959e0ce7487.png

image.png.e0db487cccd4b33c5a79296d5760e042.png

 

 

Look good ! Thank you for your researches ! All eyes on you now :classic_biggrin:

Posted

Yeah, I've got lots of files for testing, although there's about 1,700 tmd mesh files, so I probably won't check every single one myself.  Still having a few issues with materials, but some of the non-working ones will now load - pl036 and pl038 above.  Materials still aren't perfect yet, so still looking into those.

 

image.png.8d86c3fc6039f3e14f86db7c082ca2cb.png

 

image.png.335906d36fcbe3705f7d00c385ca04fb.png

  • Like 1
Posted (edited)

got a updated plugin then?

the characters i really care for is yoruichi, nelliel, harribel, orihine, grimmjow, ulquiorra and possibly all variants of ichigo/white ichigo XD

Edited by dmcdevilsmaycry
Posted
17 minutes ago, dmcdevilsmaycry said:

got a updated plugin then?

the characters i really care for is yoruichi, nelliel, harribel, orihine, grimmjow, ulquiorra and possibly all variants of ichigo/white ichigo XD

Yes, but it's still in progress, not ready to upload it yet while I iron out a few issues.

 

  • Like 4
Posted
1 hour ago, DKDave said:

Да, но он все еще находится в процессе разработки, и я пока не готов его опубликовать, пока не решу несколько проблем.

 

Do you by any chance know what format the character animations are in?

Posted
15 minutes ago, HorseDark7 said:

Thank you i found a few of them but they look like they miss the Sajin model with the body, not the work model I added .py to the file but I missed with fix?

 

image.png

That's not his body, those are face parts, like emoticons or whatnot, and he knows that models are not loading. He is trying to fix it, please be patient.

Posted
5 minutes ago, Frushan said:

That's not his body, those are face parts, like emoticons or whatnot, and he knows that models are not loading. He is trying to fix it, please be patient.

SURE 🙂

Posted

Another update.  Should load almost everything now.

Since the last updated, I've integrated reading of the textures and created the materials for each submesh, so they should display correctly.  No need to decompress any files first, just load a tmd2 file and it will load the matching texture file.

There are issues with some hair meshes - some of them don't seem to have proper textures, maybe they're handled differently, not sure.

There are still some texture types that I'm not sure about - they could be specular, metallic, or whatever.

As always, it's still a work in progress.

 

bleach_rebirth_tmd2.zip

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  • Thanks 1
Posted
8 minutes ago, DKDave said:

Another update.  Should load almost everything now.

Since the last updated, I've integrated reading of the textures and created the materials for each submesh, so they should display correctly.  No need to decompress any files first, just load a tmd2 file and it will load the matching texture file.

There are issues with some hair meshes - some of them don't seem to have proper textures, maybe they're handled differently, not sure.

There are still some texture types that I'm not sure about - they could be specular, metallic, or whatever.

As always, it's still a work in progress.

 

bleach_rebirth_tmd2.zip 2.54 kB · 0 downloads

it seems to spit out this error when trying to open any models at all, i think its having trouble loading the textures

image_2025-03-24_203743938.png

Posted
10 minutes ago, DKDave said:

Another update.  Should load almost everything now.

Since the last updated, I've integrated reading of the textures and created the materials for each submesh, so they should display correctly.  No need to decompress any files first, just load a tmd2 file and it will load the matching texture file.

There are issues with some hair meshes - some of them don't seem to have proper textures, maybe they're handled differently, not sure.

There are still some texture types that I'm not sure about - they could be specular, metallic, or whatever.

As always, it's still a work in progress.

 

bleach_rebirth_tmd2.zip 2.54 kB · 1 download

Got this when trying to open pl021_cos00_00.tmd2image.png.33e7ca6c72c2e1b7154537527ab8feaa.png

Posted
15 minutes ago, DKDave said:

Another update.  Should load almost everything now.

Since the last updated, I've integrated reading of the textures and created the materials for each submesh, so they should display correctly.  No need to decompress any files first, just load a tmd2 file and it will load the matching texture file.

There are issues with some hair meshes - some of them don't seem to have proper textures, maybe they're handled differently, not sure.

There are still some texture types that I'm not sure about - they could be specular, metallic, or whatever.

As always, it's still a work in progress.

 

bleach_rebirth_tmd2.zip 2.54 kB · 5 downloads

Thank you DKDave you're amazing! This is the first game I've been present as a script was developed and it's inspiring me to learn more scripting myself for the future. Everyone is really grateful for you including all of my friends!

Posted

That's a bit strange.  I wonder why it works fine for me and not for you.  I'm using Noesis 4.466.  Not sure if that makes a difference.  That pl021 file loads ok for me:

image.png.e868092d7ee933206e882683ba9aaa75.png

 

 

Posted
2 minutes ago, DKDave said:

That's a bit strange.  I wonder why it works fine for me and not for you.  I'm using Noesis 4.466.  Not sure if that makes a difference.  That pl021 file loads ok for me:

image.png.e868092d7ee933206e882683ba9aaa75.png

 

 

im on version 4.474 and get the same error for every single model

Posted

I've updated mine to 4.474 and the script still works for me.  I'm not sure why you get a memory error when it's trying to read the textures.  Will have to investigate...

 

 

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