LtCheeseburger Posted Friday at 06:57 PM Posted Friday at 06:57 PM Hey everyone, I'm currently reverse engineering NCAA Football (PS2, developed by EA Tiburon) and have run into a proprietary 3D model format used throughout the game: .DMF. From initial inspection, this format appears to be used for player models, helmets, coaches, and possibly stadium objects. The files aren't standard formats like OBJ or MDL, and I haven't found any documentation on them. I'm trying to fully reverse the format to export/import geometry, UVs, materials, and possibly skeleton data. models.zip
Engineers shak-otay Posted Friday at 10:18 PM Engineers Posted Friday at 10:18 PM (edited) Hey. Helmet, ugly as always when I try tri strips for PS2 (should learn, how Nenkai does it): Edited Friday at 10:21 PM by shak-otay 1
LtCheeseburger Posted Saturday at 06:32 AM Author Posted Saturday at 06:32 AM 8 hours ago, shak-otay said: Hey. Helmet, ugly as always when I try tri strips for PS2 (should learn, how Nenkai does it): I need to know what you did to get atleast something
Engineers shak-otay Posted Saturday at 07:27 AM Engineers Posted Saturday at 07:27 AM 53 minutes ago, LtCheeseburger said: I need to know what you did to get atleast something It says, "thanks, I need to know what you did to get atleast something ". I searched for VIF tags, 1
LtCheeseburger Posted Saturday at 07:30 AM Author Posted Saturday at 07:30 AM 2 minutes ago, shak-otay said: It says, "thanks, I need to know what you did to get atleast something ". I searched for VIF tags, Thank you, seriously. You guys are like gods in this forum. 🙇♂️
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