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Posted

Hi everyone,

I have been trying to get textures from an old android game. Initially after extracting the package, I stumble upon the .dat file in the materials folder and opening them in UABE shows there are bunch of .sbsar file but I am unable to extract these from the .dat file...could not find a way to export these. Looking a bit about .sbsar file this could be import/export from Adobe Substance 3D Designer but have not been able to get the .sbsar file out of these .dat files specially the SubstanceArchive type data which I believe might have some meaningful textures.

Will really appreciate any help or info on this.

image.thumb.png.937bc3154894725bcf0a772cbe5b9889.png

 

Have attached the original .dat file for reference as well.

Sample.zip

  • 2 weeks later...
Posted (edited)

Using AssetRipper, I got these three .json files out of the .dat file and viewing the json in Notepad gives me this...

image.thumb.png.ddefe7bfca2245c223ea02c88b2e5881.png

 

Would it be possible that the JSON is storing a valid texture and we need to decode it? I will try to dig a bit more into it, maybe use ChatGpt to get some info or how I can decode it. Have attached the JSON file as well for reference.

 

EDIT: Taking help from ChatGPT, It gave me two scripts to extract from the .JSON file...and 2nd script to convert the resulting .bin files to usable texture which gives me this JPEG file but it's Black/White. Now looking to get some useful colored/diffuse texture out of these. will attach these too for reference.

 

image.png.ae392ccebfde3677f22c377a412c759a.png

JSON.7z

Edited by Taruncreation
Updates regarding the texture extraction.

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